Virtual Learning - Virtual Reality

Models and Methodologies

Technologies and Software Solutions

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List of the AUTHORS and PAPERS

Last updated: 2009-09-28

ICVL motto - C3VIP: "Consistency-Competence-Clarity-Vision-Innovation-Performance"

Deadline: July 30, 2009

The ICVL 2009 is held under the auspices of the EYCI - the European Year of Creativity and Innovation 2009

"All what is correct thinking is either mathematics or feasible to be transposed in a mathematical model." Grigore C. Moisil (1906-1973)- Computer Pioneer Award of IEEE (1996)

"Learning is evolution of knowledge over time." Roger E. Bohn, 1994

Id.

Name, Title, Affiliation, Country

Section, Title of paper, Abstract of paper

0. VLADA MARIN (1),
JUGUREANU RADU (2),
ISTRATE ILIMPIUS (3),
(1) University of Bucharest, Research Center for Computer Science, Romania
(2) Siveco Romania, AeL eContent Department, Romania
(3) University of Bucharest, Faculty of Psychology and Education Sciences and Intel Corporation
vlada[at]fmi.unibuc.ro
radu.jugureanu[at]siveco.ro
olimpius.istrate[at]elearning.ro
Section: M&M
Title of paper: E-Learning and Educational Software. Educational projects and experience of implementation in Romania
Abstract: The responsibility for education is nowadays shared: collaborative demarches and adequate commitment from all stakeholders is very much increasing the effects of education as a whole, oriented towards preparing competitive human resources equipped with competences for the 21st Century: cooperation, communication, critical thinking, creativity, innovation. In Romania, the emergence of a knowledge-based economy and the need to assure conditions of social inclusion to all for the 21st Century have brought into light the necessity to enhance the continuous development of the human capital according to a lifelong learning perspective. In these regards, innovative education strategies aiming to integrate ICT are effective and viable when supported by several stakeholders: companies, European institutions, NGOs, schools, teachers, education managers, parents and students themselves. The present paper focuses on the use of ICT in Romanian education system, using research data from several reports released in the last year. Throughout the article, we will be paying consideration to two assumptions: firstly, introduction of ICT helps students to have access to knowledge and to develop competencies for the XXI Century: critical thinking, problem solving, creativity, use of ICT; secondly, the introduction of ICT helps teachers improve the way they educate, by employing various updated resources, by improving their methods, by exchanging resources and ideas within larger online communities of professionals.
[University of Bucharest - www.unibuc.ro/en | Siveco - www.siveco.ro]
1. HAMILTON PETER,
Head of Education Development
Intel Performance Learning Solutions
Intel Corporation, Intel IT Innovation Centre(UK)
O'DUFFY EILEEN,
Education and Pedagogy Consultant
peter.hamilton[at]intel.com
Section: IntelEDU
Title of paper: Digital education usage models for the classroom of the future
Abstract: This presentation will cover the Intel skoool™.com learning and teaching technology programme which has developed education content and tools in 30 countries and 12 languages and dialects. A model for teaching and learning with technology to improve the comprehension of key concepts and to support the development of 21st century skills will be outlined including:
• Curriculum learning content to support the knowledge acquisition of key curriculum objectives.
• Advanced open-ended learning and teaching toolkits to explore and deepen the students’ understanding of key concepts.
• Project and activity based learning for knowledge deepening and knowledge creation.
• Open ended learning to support innovation, problem solving, decision making, teamwork and collaborative learning.
• Communities of practice enabling teachers share best practice and communicate with students and classes in private and secure environments.
[Intel - www.intel.com]
2. OLIMPIUS ISTRATE,
University of Bucharest, Faculty of Psychology and Education Sciences
Bucharest, Romania
Education Manager, Intel Romania
Bucharest, Romania
olimpiusx.istrate[at]intel.com
Section: IntelEDU
Title of paper: Effective eLearning
Abstract: A variety of studies have evaluated the elearning and concluded that it can help produce positive outcomes. Which are the common elements of the various succesfull elearning programmes? What should somebody take into consideration when designing such a programme? Today it is well known that elearning is effective if it is supported by holistic approaches that include appropriate policies, infrastruc­ture, professional development, and curricula. The present paper is trying to point out some basic elements concerning the design and implementation of an effective eLearning programme.
[University of Bucharest - www.unibuc.ro/en| Intel - www.intel.com/education]
3. VLADA MARIN,
Ph.D. Assoc. Prof.,
University of Bucharest, Romania
vlada[at]fmi.unibuc.ro
Section: M&M
Title of paper: Scientific Knowledge and Solving Problems: Modeling, Representation and Processing
Abstract: This paper presents several important topics that show the importance of knowledge and solving problems in the development of scientific knowledge. At present the scientific and technical development, solving problems in a different field (math, science, physics, chemistry etc.) is a creative activity, by building a reasoning, generation, describing the following activities:
• demonstration process (deduction and reasoning) to show the existence of a solution or several solutions and / or to determine the exact effective solutions;
• computational process (algorithm) to codify a demonstration, a method or technique to solve in order to determine (possibly approximate) exact solutions.
In the problem-solving processes require demonstrative thinking, a algorithms thinking. From the methodological point of view, we need to recast usual problems explicitly and properly resolve their mathematical. If the computer should use to develop algorithmic methods. In both cases you must know the limits of thinking demonstration. You should also know the limits of performance computing and algorithmic thinking. Every science is based on the theories, theorems (laws) and hypotheses that have been identified, studied and demonstrated by the strengthening, development and evolution in time of sciences. Conclusion: Sciences are virtual representations of knowledge.
[University of Bucharest - www.unibuc.ro/en]

4. ALBEANU GRIGORE,
Ph.D. Univ. Prof.,
Spiru Haret University, Bucharest, Romania
galbeanu[at]gmail.com
Section: M&M
Title of paper: Towards virtual learning grid developments
Abstract: Virtual learning has opened new vistas in meta-information handling. Large collections of portfolios and e-books, large communities of e-people and processes over widespread virtual campuses impose a new management strategy. The most appropriate solution for a global university is to use a grid architecture based on distributed warehouses in order to use its distributed processing power. This paper describes the state of the art in grid computing methodologies and proposes a grid model to support the global university paradigm. Hardware, software and current interoperability solutions are considered.
5. ROCEANU ION (1), PhD Prof.
POPESCU VIRGIL (2), PhD
(1)Advanced Distributed Learning Department, Bucharest, Romania
(2)Expert Trade Company, Bucharest, Romania
iroceanu[at]adlunap.ro
virgil.popescu[at]expert.org.ro
Section: M&M
Title of paper: Metrics and requierements in Learning Management System
Abstract: This papers in focused on the operational requirements in choosing the proper Learning Management Systems to support the on-line educational services in the academia. The general and specific requirements are compared with a set of metrics settled by the stakeholders in the stage of prepare the decision of what kind of LMS is fitted to the institutions educational objectives.
6. MARINACHE FLORIN,
RomSym Data
ana.ciopata[at]romsym.ro
Section: SOFT, EXHIBITION
Title of paper: Blackboard Learning System - Powering Student Achievement
Abstract: Today, learners of every age, background and location share the same online environments. Evolving technologies like social networking, collaborative online learning and smart devices promise to improve and enhance education in ways we are just beginning to see. But with these advances come new challenges. Learners engage with a variety of systems every day so you are competing for their online time. Complicating matters, employers demand knowledge workers with 21st century skills, and budgets for education are not keeping pace.
[Romsym Data - www.romsym.ro]
7. TIBERIU NICOLAE,
Sales Account Manager,
AVITECH CO SRL
tiberiu.nicolae[at]avitech.ro
Section: TECH, EXHIBITION
Title of paper: SMARTBoard - interactive board, digital tool for education
Abstract:The SMART Board interactive board is an efficient method that can be integrated in education, meetings, presentations or training sessions, transforming each space in an interactive environment. User-friendly, the interactive board is connected (by USB port) to each computer, that can support various platforms (WINDOWS, UNIX, MAC), being attached to a video-projector in its turn. By means of the sensitive surface on the board, any application on the computer can be activated and totally controlled simply by touching the board. The software for the interactive board is remarked by simplicity in use, is available in 34 foreign languages and is delivered together with the SMART Board. With a 20 years experience in the domain, SMART Technologies is the world's number one manufacturer of boards and interactive systems for the educational environment.
[AVITECH - www.avitech.ro]
8. LAM SANCHES,
PhD Candidate,
Social Science, Oxford University, UK
sancheslam[at]gmail.com
Section: M&M
Title of paper: UNDERSTANDING THE NEED OF MOBILE ICT LEARNING AS AN ELDERLY LEARNING TOOL
Abstract: With a rapid deployment of mobile devices, mobile learning gives rise to new possibilities for extending learning opportunities. Nevertheless, current research on mobile learning has mostly been aimed at enhancing learning of school or college students. In this light, the paper seeks to throw light on the potential of mobile learning for elderly. We describe in this paper a research study for examining needs that determine the adoption and usage of mobile devices by elderly population. The elderly are an often neglected group in product development and marketing, but they are the only growing age group in most developed societies. By using semi-structured interviews with a number of different stakeholders interested in elderly people, we identify a set of issues that need to be taken into account when designing strategy for the elderly learners. The results of our study indicate that elderly people are interested in using mobile devices and services, but these services need to deliver real value for them.
[Oxford University | http://www.ox.ac.uk/ | http://www.socsci.ox.ac.uk/]
9. TICHELER NATHALIE,
Senior Lecturer, Language Centre Coordinator
London Metropolitan University (UK), The Open Language Programme, UK
n.ticheler[at]londonmet.ac.uk
Section: M&M
Title of paper: Virtual Learning, Blended Learning and Modern Foreign Languages: Let’s listen to the students!
Abstract: The Open Language Programme (OLP) at London Metropolitan University (United Kingdom) is an Institution-Wide Language Programme which offers credit-bearing modules to undergraduates and post-graduates of all subjects, staff from the university, as well as members of the general public. The programme is available in eight languages (General and Business English, Arabic, French, Italian, Japanese, German, Mandarin Chinese and Spanish) at up to ten different levels. All modules are based on a blended learning formula, a package of face-to-face group tuition and self-study in various formats, designed to boost learner autonomy and foster a more student-centred mode of delivery. Since October 2008, all learners enrolled on the OLP have had access to Weblearn, our Virtual Learning Environment (VLE), which provides essential course information, together with specially-tailored blended learning materials.
A study was conducted among students of Japanese for beginners and post-beginners in spring 2009 and sought to evaluate their experience of Weblearn in the context of blended learning, using largely their own reported accounts and a mixed method approach to research. This paper presents initial findings, with a particular focus on collaborative learning.

References:
TICHELER, N & SACHDEV, I. (2008) Mobile Learning, Collaborative Learning and World Languages. The Flexi-Pack Project at SOAS-UCL CETL Languages of the Wider World http://www.llas.ac.uk/resources/paper/3128
(last consulted on 11/08/2009)
TICHELER, N. (2008). Virtual Learning Environments and World Languages: The Way Forward. In Proceedings of the 3rd International Conference of Virtual Learning. October 31-November 2, Costanta. Bucuresti:Editura Universitatii din Bucuresti. p129-134 -
http://www.cniv.ro/2008/disc/icvl/documente/pdf/met/ICVL_modelsAndMethodologies_paper04.pdf
(last consulted on 11/08/2009)
[The National Centre for Languages | http://www.cilt.org.uk]

10. MOHAMAD FAHMI HUSSIN,
PhD Student,
School of Engineering, The University of Aberdeen, UK
mohamad.fahmi.hussin[at]abdn.ac.uk
Section: IntelEDU
Title of paper: Knowledge and Skills Retention System
Abstract: This research is motivated in challenging current skills and knowledge systems in trainings. The objective of this research is to discuss the current retention process. There is a strong support for improving the retention process of skills and knowledge in trainings systems. The Health and Safety Executive (HSE), United Kingdom is already beginning to implement better measures for retention in the First Aid training system. The United States Army Research Institute was also in favor of improving retention of skills and knowledge. However, there are many factors that must be considered if such improvements are to be considered. This will be thoroughly discussed in the paper.
[University of Aberdeen | http://www.abdn.ac.uk/]
11. JASHIM UDDIN,
Student,
University of Dhaka, Department of Social Science, BANGLADESH
mjasim8[at]gmail.com
Section: TECH
Title of paper: EDUCATION TECHNOLOGY & SOCIAL ECONOMIC REALITY - THE BANGLADESH PERSPECTIVE
Abstract: Education is the first mandatory clause for overall development of any country. These days use of media is an essential component of teaching-learning strategies to achieve various national goals socio-economic and cultural. Particularly in the South Asian region where poverty level is exceptionally very high and very poor literacy rate in contrast with the developed countries there education providers, faced with these challenges are seeking new ways of educational technology to impart education. The approach of technology depends on the social-economic condition & power of reception and interaction of people etc. The revolutionary development of electronic information & communication technology, Radio and television might be used on this process In Bangladesh considering the social economic reality govt. has been using radio and television broadcasting for mass education broadly since the last one decade. A significant result has already been achieved in the field of mass education of Bangladesh.
[University of Dhaka | http://www.univdhaka.edu/]
12. CARBUREANU MADALINA,
Assist. mat.,
Computer Science Department, Petroleum-Gas University of Ploiesti, Bucharest Boulevard, Romania
mcarbureanu04[at]yahoo.com
Section: SOFT
Title of paper: Digital library "An educational process tool"
Abstract: Nowadays, the access to any type of information, at any moment of time and from any part of the world, is essential to manage the new challenges. An instrument which offers such an advantage is the so called digital library (DL).
A digital library offers both user and librarian, much more services, in contrast with the traditional library. Before using this concept of DL, we must understand its principles and terms. So, a digital library is a collection with a certain structure, of digital documents. These documents are in various formats, such as: text, image, audio and video. In the current paper, we will present such a digital library on a certain subject, using the Greenstone software, which is an instrument which allows the developing, the maintaining and the distribution of digital libraries collections. Also, we will present the advantages of using this type of library in the educational domain. The Greenstone software was developed within New Zealand Digital Library Project, at the University from Waikato, New Zealand. The digital libraries with a normal interface can be developed using Greenstone software in a very short period of time and with minimal effort on the part of developer. The usage of this software allows the developing of first-class digital libraries, within the framework of it can be realized a suitable documents management.
[Petroleum-Gas University of Ploiesti | www.upg-ploiesti.ro/]
13. SUFIAN KHWALDEH,
Researcher,
MAHMOOD SHAH,
WAQAR AHMED,
University of Central Lancashire
sufianmi[at]hotmail.com
Section: IntelEDU
Title of paper: The Evaluation and Adaptation of LMS for Deaf children in Jordan
Abstract: E-learning is a useful tool that has contributed in facilitating education for people around the globe. There is a need to make e-learning available to deaf people, deaf people facing difficulties in learning, for example, when a lecturer demonstrates on the black board, they usually face the wall, making lip-reading impossible. Moreover, unless they have a note-taker, they will not be able to write down the necessary information and watch the lecturer/interpreter/lip-speaker at the same time. Deaf children in Jordan are not fare from this. They face even more problems because of the lack of educational infrastructure, resources and specialist provision. In this paper we evaluated eight LMS’s and recommended one of them as most helpful for deaf children in Jordan. This recommendation came from our developed key requirement. These requirements are based on literature. This paper presents the outcomes from a research study which has been conducted to assess the suitability of eight current market LMS (open source and licensed) learning management system for the use or to be adapted for the learning environment for the deaf in Jordan. The evaluation has been based on developed key requirements guide from the literature, and then we compared our developed key requirement against eight LMS’s. By the end of this, Moodle was found the most suitable LMS to be adapted to the deaf children in Jordan. Additionally, the interactivity issue is brought to focus and has been addressed for the first time in an e-learning system for the deaf in Jordan.
[University of Central Lancashire | www.uclan.ac.uk/]
14. GUPTA RICHA,
Lecturer,
ECE Department, JIIT University, Noida, India
richa.gupta[at]jiit.ac.in
Section: SOFT
Title of paper: Symphony - A Virtual Synthesizer
Abstract: While computer system music processing has been greatly explored, music synthesis is still not much exploited. Symphony is a tool which can record the compositions for later-playback. A connection between musical notes, their frequencies, and amplitudes has to be established. A description of how composition would be described in a synthesis language and its applications are discussed in this paper. With Symphony, an attempt has been made to foster an amicable graphical user interface, to gain popularity among users. The Graphical User Interface is in the form of a virtual commercial electronic synthesizer. The tool is both mouse and keyboard interfaced. The algorithms of the project are simple, flexible and intuitive.
KEY WORDS: Sampling Theorem, Interpolation, Graphical User Interface, Music Instrument Digital Interface, Musical Notations.
[The Jaypee Institute of Information Technology | www.jiit.ac.in/jiit/]
15. JACQUES LUNDJA,
Dr.,
R.F. Children (RFC), Democratic Republic of Congo
jacqueslundja[at]yahoo.fr
Section: M&M
Title of paper: Virtual learning
Abstract: The demand for evaluations of projects of virtual distance learning has required the use of concepts and methods that go beyond the strictly educational field, with emphasis on the multiplicity of theoretical frameworks and technical approaches employed in the assessment strategies of online learning. Despite the hegemony of quantitative methods in the evaluation of the technologies of information and communication, the use of qualitative methods in the assessment of virtual environments has increased throughout the last decades. The combination of qualitative-quantitative methods allows a better understanding of the phenomena underlying the use of technologies for online learning. Given that education in virtual environments relates to learning experiences that make use of hypermedia tic resources within environments supported by an online communication technology, we have opted in the present article for focusing on topics associated to the evaluation of information and learning technologies in these environments, furthering the discussion concerning the methods relevant to the assessment both of the virtual learning environments and of the learning within this medium. This choice is due to the recognition of the specificities of the practices of distance learning, which stress the relationship between education and communication, made possible through the new information and communication technologies. It also recognizes the various roles, positive and negative, attributed to the information and communication technologies in education.
[R.F. Children | www.youthaidscoalition.org]
16. BORDEIANU CRISTIAN,
PhD Candidate,
University of Bucharest, Faculty of Physics, Romania
LANDAU RUBIN,
Oregon State University, USA
PAEZ MANUEL,
University of Antioquia, Medellin, Colombia
cristian.bordeianu[at]brahms.fizica.unibuc.ro
Section: M&M
Title of paper: Computational Physics with Python
Abstract: A coherent set of material for upper-division university education in computational physics/science has been developed at Oregon State University, USA. It contains an introductory course in scientific computing, a course in Computational Physics, and a coordinated collection of multimedia interactive animations which enhance the book and the courses.
Computational Physics programs using Python programming language are presented and displayed. It is proposed that presentation using Python is a more effective and efficient way to teach physics than the traditional one.
[University of Bucharest, Faculty of Physics | www.unibuc.ro/en/fac_ffiz_en]
17. JERJI WAJDI,
Student,
NEJI MAHMOUD,
University of Sfax FSEG Tunisia
wajdisdiri[at]yahoo.fr
Section: M&M
Title of paper: USE OF A CONVERSATIONAL EMOTIONAL AGENT
Abstract: Emotions are now seen as closely related to cognition processes including decision-making, memory, attention, etc. Thus, e-learning environments have begun to take into consideration the emotional state of the learner in order to enhance his performance. This paper aims at the conception of an affective and animated conversional agent witch is responsible for the emotional interaction between students and tutors in a learning environment. The agent catches the student's affective state by his observable behavior, and applies actions according to the student's affective state. We describe each of its components: we first review, in section 1 a brief introduction to the e-learning in emotional environment, in section 2 we present some of previous works, in section 3 we discuss our proposed work and we terminate with a conclusion and perspectives.
[University FSEG Sfax Tunisia | http://www.uss.rnu.tn/]
18. HAZEL OWEN,
Academic Advisor - Education Technology Consultant,
Centre for Teaching and Learning Innovation, Te Puna Ako, New Zealand
howen[at]unitec.ac.nz
Section: M&M
Title of paper: ICTELT in Action: Applying ICT Enhanced Learning and Teaching to Virtual Programme Design
Abstract: At Unitec NZ practitioners have been involved in adapting existing programmes, and developing new ones, which integrate Information Communication Technology Enhanced Learning and Teaching (ICTELT) with face-to-face approaches. Although the practitioners are experienced course designers, often they will initially focus on the technology as opposed to the pedagogy, and sometimes be overwhelmed by the range of tools available. Furthermore, even though numerous instructional design models and frameworks are available, many appear to be unsuitable because of barriers such as resource expectations, inaccessible jargon and ICT skills requirements. The ICTELT process model, conceptual design framework, mindmap, matrix and self-diagnostic tool were therefore developed to answer the question ? Where do I start? and to help guide practitioners through the design process. The ICTELT tools provide an accessible, scaffolded approach appropriate for teams or individuals working with few resources. The model and framework have a structure that remains flexible enough for practitioners to blend approaches, while also encouraging alignment of pedagogical perspectives and practice. Guiding questions are designed to form a basis for collaborative discussion of design choices, ICT tool selection, and the complexity of incorporating a range of pedagogical principles with a variety of tools. An iterative practice is encouraged whereby a design is developed, piloted, evaluated, revisited, modified and re-evaluated over time. The ICTELT model and associated suite of tools are currently being piloted in NZ, and this paper will showcase them, alongside experiences to date when used with practitioners.
[Unitec New Zealand | www.unitec.ac.nz/]
19. SUSNEA ELENA,
Lecturer
National Defence University "Carol I", Bucharest, Romania
esusnea[at]yahoo.com
Section: IntelEDU
Title of paper: Using data mining techniques in the higher education
Abstract: Data mining is usefull for collecting and interpreting significant data from huge database. The education field offers several potential data sources for data mining applications. These applications can help both instructors and students in improving the learning process.
[National Defence University "Carol I", Bucharest, Romania | www.unap.ro/]
20. TAMAS CARMEN DANIELA,
Teacher of Mathematics,
School no 1"Iorgu Radu" Barlad, Romania
TAMAS ANCA,
Student, ASE Bucharest Romania
danatamas[at]yahoo.com
Section: M&M
Title of paper: "The Math Lab" and "The Garden of Geometry"
Abstract: Motto: "I hear, therefore I forget. I see, therefore I remember. I do, therefore I understand"-Confucius This paper is about sharing the best practice in moving from doing Math in a traditional way to doing Math otherwise, at early ages, meaning under 12 years old. That is from doing Math while sitting at desks, watching theories, formulas and proofs, either on the blackboard or in books, and practicing exercises in the notebooks, to doing Math including all learning styles ( visual, audible, kinesthetic; moving, experiencing, playing included) for this particular age target. We believe that people learn math best by DOING it and USING it in their lives and that learning is easier if it is pleasant. This is the reason why in the past year, in our school, we had an optional course of Math, called "The Math Lab", for pupils between 11 and 13 years old. We aimed at solving problems strategies, construction problems, optimization problems, probabilities. We used puzzles, models, cards games, dices, nets, grids. Each class has specials moments for starters, challenges, working in groups, "do it yourself", play role, games, first-hand experiences. Starting this spring we had worked in "The Garden of Geometry", which is a wonderful place to discover and learn and aims to stir children interest in Mathematics and to enable children to experience numbers and geometric shapes holistically and interactively in a beautiful natural setting. The "Garden of Geometry" provides natural settings for discovering and learning about numbers and geometric shapes. Here the connection between basic Arithmetic and Geometry can be easily understood, because concepts are presented physically and can be experienced first-hand.
[ASE Bucharest | http://www.ase.ro/]
21. BELDIMAN LIVIU,
Project Manager,
CANEPA DORIN,
AltFactor, Romania
liviu.beldiman[at]altfactor.ro
Section: TECH
Title of paper: New ways of transforming Drupal from CMS to LCMS
Abstract: There is a constant global effort to improve the e-learning experience. This includes several aspects, like: new ways of elaborating the educational materials, improving the new applied pedagogies, but also new paths of assuring and delivering the educational process.The present paper is describing a new e-learning tool developed by AltFactor that plays the role of a Learning Management System. Together with Drupal, the well known Content Management System, the result is a complex LCSM that can be used as an integrated e learning solution. The solution has been successfully tested on a group of 40 students, that have studied a two module Project Management course.
[AltFactor | http://www.altfactor.ro/]
22. DANESHMAN MALAYERI AMIN,
Hamedan University of Technology, Faculty of Computer Engineering,
Youth Researchers Club of Malayer Azad University, Hamedan, Iran
amin.daneshmand[at]gmail.com
Section: TECH
Title of paper: Virtual Learning by Mobile networks
Abstract: Now is the best time for forwarding to learning and educating by electronically equipments like internet, mobile, networks. One of the best ways for electronic leaning and educating is using mobile networks. Since cell phones are available,it is very easy and with more applications for learning and educating electronically by them. At this paper, we introduce some mobile networks learning systems and their benefits for educating and with so time and cost saving. These benefits are very important for all of persons which are under educating by these systems.
[Hamedan University of Technology | http://www.hut.ac.ir/]
23. RAILEAN ELENA,
Chief Centre of ICT in Education
State University of Moldova, Republic of Moldova
elenarailean[at]yahoo.com
Section: M&M
Title of paper: The role of self - assessment in electronic portfolio technology
Abstract: The propose of this article is to discus theoretical and practical approaches to apply computer self –assessment in electronic textbooks. The article investigates a case study demonstrated the role of self –assessment in forming digital competence.
[State University of Moldova | http://www.usm.md]
24. PEHLIVANOVA MARGARITA,
DUCHEVA ZLATOELI,
DINEVA SNEJANA,
Technical College of Yambol, Yambol, Bulgaria
margopehlivanova[at]abv.bg
zl.ducheva[at]abv.bg
sbdineva[at]abv.bg
Section: TECH
Title of paper: Advantages of the web-based training for the increasing quality of preparation and self-preparation of students from the specialty "Food Technology"
Abstract: There is a constant global effort to improve the e-learning experience. This includes several aspects, like: new ways of elaborating the educational materials, improving the new applied pedagogies, but also new paths of assuring and delivering the educational process.The present paper is describing a new e-learning tool developed by AltFactor that plays the role of a Learning Management System. Together with Drupal, the well known Content Management System, the result is a complex LCSM that can be used as an integrated e learning solution. The solution has been successfully tested on a group of 40 students, that have studied a two module Project Management course.
[Technical College of Yambol | http://tk.uni-sz.bg/tk-web-en/index_en.htm]
25. KARDAN A. AHMAD,
ABBASPOUR SOLMAZ,
HENDIJANIFARD FATEMEH,
Advanced E-Learning Technology Laboratory
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
s_abbaspour[at]aut.ac.ir
hendijani[at]aut.ac.ir
Section: SOFT
Title of paper: A Hybrid Recommender System for E-learning Environments Using Concept Maps and Collaborative Tagging
Abstract: Recommender Systems could be used to suggest the items being interested for learners in an e-learning environment. These systems can be useful to recommend learning resources or any other supportive advices to the learners. Different kind of algorithms such as user-based and item-based collaborative filtering methods have used to establish a recommender system. With increasing the popularity of the collaborative tagging systems, tags could be interesting and useful information which could be considered as part of metadata to enhance recommender system's algorithms. On the other hand concept maps can be a useful means for learners to visualize their knowledge. Therefore, recommending concept maps, tags, and learning resources to learners; they could be supported in their own learning path, and learning performance of individual learners could be promoted. In this paper, an innovative proposed architecture for a recommender system dedicated to the e-learning environments is introduced. The proposed system simultaneously takes advantage of collaborative tagging and concept maps. By mapping the tags and concepts completed by a learner, incomprehensible facts of his knowledge will be identified. Therefore, recommending concept maps containing the related tags, but not understood by the learner, will be helpful. In the proposed algorithm the similarity of concept maps and tags being labeled by users are computed to achieve the best suggestion.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
26. KARDAN A. AHMAD,
HENDIJANIFARD FATEMEH,
ABBASPOUR SOLMAZ,
Advanced E-Learning Technology Laboratory
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
s_abbaspour[at]aut.ac.ir
hendijani[at]aut.ac.ir
Section: SOFT
Title of paper: Ranking Concept Maps and Tags to Differentiate the Subject Experts in a Collaborative E-Learning Environment
Abstract: Members of a collaborative learning environment need to refer to the subject experts. Therefore, it is necessary to identify the subject experts and to introduce them to the other members. To achieve this goal, one approach is to make use of concept map evaluation by means of ranking methods. Another approach is to utilize tagging methods for finding subject experts in a collaborative learning environment. In this article a new approach for estimating the knowledge level of the members in a virtual environment is introduced, which is based on concept mapping and tagging. In construction of the concept maps, concepts could be linked to any type of related resources. The labels associated to these links could be assumed as tags for those resources. Therefore, tagging methods could be used as a measure for ranking the quality of the resources and the expertise of members. In the proposed method, four parameters are considered for ranking the subject experts: concept map ranking, tag ranking, tag and resource relevancy, and the relation between the number of tags and the number of concepts. This paper presents the required algorithms which examine these parameters to determine the subject experts. These algorithms and the evaluation method will be discussed in detail.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
27. KARDAN A. AHMAD,
GARAKANI MEHDI,
MODABBERI SOMAYYEH,
Advanced E-Learning Technology Laboratory
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
garakani[at]aut.ac.ir
modaberi[at]aut.ac.ir
Section: SOFT
Title of paper: Validity of Messages in Discussion Groups Using Learner Model: An Approach to Enhance Trustworthiness
Abstract: Discussion groups are introduced as collaborative tools in the context of e-learning. They can be used for several purposes, as a simple question/answer mechanism or achieving higher phases of critical thinking and knowledge construction process. Obviously the common attribute in the above mentioned cases is the quality of the opinion expressed in the messages. Therefore, should be a way to verify the messages being transmitted between the participants, in terms of quality and validity. Related works that have been accomplished so far, focused on network analysis using quantitative methods to find experts as the source of valid messages. However, since these methods calculate the expertise level of a user based on counting the number of messages being sent or received, a potential expert user with low number of transmitted messages would not be accounted as an expert. In this paper, we will introduce a novel approach which is qualitative and uses learner model to score and validate the messages. In order to construct the learner model, the main focus would be factors related to the learner knowledge. Having mapped every message to a defined fragment in learner model, and according to the learner knowledge in corresponding fragment, we will assign a score to each message. These scores could be used to establish a trust mechanism in discussion groups.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
28. STANCA LIANA,
Lecturer Ph.D
POP IOANA,
LACUREZEANU RAMONA,
Faculty of Economic Sciences and Business Management,
Babes-Bolyai University, Cluj-Napoca, Romania
liana_stanca[at]yahoo.com
Section: M&M
Title of paper: A mathematical model for the optimization of a continuous training tool, in particular for an online cultural community
Abstract: Cultural groups, according to the Vygotsky's theory, underlie the formation of each individual from the first years of life. In this article we will develop a model of online cultural group that in our vision plays an essential role in the formation of each individual. In this context we consider that the approach of the cultural groups as a continuous training tool requires a presentation of the mathematical support for modeling and optimizing them.
[Babes-Bolyai University, Cluj-Napoca Romania | http://www.ubbcluj.ro/]
29. BRAGARU TUDOR,
CRACIUN ION,
State University of Moldova, Chisinau, Republic of Moldova
tbragaru[at]usm.md
ioncraciunn[at]yahoo.com
Section: M&M
Title of paper: University Distance Learning Research
Abstract: The paper briefly characterize research results of conceptual aspects of terminology, technological, methodological, pedagogical training, assisted by computer, including remote and experimenting with two integrated platform designed specifically for eLearning, used in the State University of Moldova (USM) and namely: AeL (Advanced eLearning) and Moodle (Modular Object-Oriented Dynamic Learning Environment).
[State University of Moldova | http://www.usm.md]
30. SUSNEA ELENA,
Lecturer
National Defence University "Carol I", Bucharest, Romania
esusnea[at]yahoo.com
Section: IntelEDU
Title of paper: Classification techniques used in Educational System
Abstract: Using classification algorithms can lead to discovering relevant knowledge contained in educational databases. These findings can be used for providing feedback to learners in the educational process.
[National Defence University "Carol I", Bucharest, Romania | www.unap.ro/]
31. RONSIVALLE BRUNO,
Professor
La Sapienza University of Rome,
Italian Banking Association, Italy
CONTE MASSIMO,
Label Formazione, Roma, Italy
sprsricercasviluppo[at]abiformazione.it
mconte[at]labelformazione.it
Section: M&M
Title of paper: A model for the evaluation of learning styles design effectiveness
Abstract: Assessing the customized system of a formative path, on the basis of cognitive styles, needs two fundamental requirements:
a) the choice of a strong learning design model, built on conceptual maps, didactic objective trees and observable behaviours taxonomies (Bloom, Anderson, Romiszowski and Marzano);
b) the utilisation of the Kolb Learning Style Inventory to evaluate the preferences individuals show in the learning context.
In the micro design phase each learning style is related to a different didactic strategy to manage the cognitive dissonance:
- Diverging: the negative case;
- Assimilating: the Quaestio;
- Converging: the Reductio ad absurdum;
- Accommodating: the linear simulation.
The activities performed to evaluate a traditional class sample compared to an on line course sample (WBT) are:
- the administration of the Kolb Learning Style Inventory to identify students learning styles;
- the class delivery based on the learning styles (differentiated according to the population sample of traditional and on line courses);
- the assessment of the I, II and III level learning effectiveness index in relation to the two kinds of course and the four learning styles;
- the administration of a Satisfaction Questionnaire;
- the calculation of the learning time (in traditional class and on line course as well);
- the efficiency calculation;
- the comparison between effectiveness and efficiency.
The research goal is verifying how the customisation of formative paths, based on students learning styles, can affect not only the formative effectiveness but also the efficiency in the learning design and the cost impact.
[Label Formazione S.r.l., Roma | www.labelformazione.it]
32. ALLEGRA MARIO,
FULATELLI GIOVANNI,
GENTILE MANUEL,
LA GUARDIA DARIO,
TAIBI DAVIDE,
Italian National Research Council,
Institute for Educational Technology, Palermo, Italy
mario.allegra[at]itd.cnr.it
fulantelli[at]itd.cnr.it
gentile[at]itd.cnr.it
laguardia[at]itd.cnr.it
taibi[at]itd.cnr.it
Section: M&M
Title of paper: On line environments to enhance entrepreneurial mindsets in young students
Abstract: The OSLO conference and agenda on "Entrepreneurship Education in Europe: Fostering Entrepreneurial Mindsets through Education and Learning", highlight the main experiences in Europe and their outcomes regarding the promotion of entrepreneurship in education. Education and training should contribute to encouraging entrepreneurship by fostering the right mindset, providing relevant skills for self employment, raising awareness of career opportunities as an entrepreneur. Entrepreneurship learning has taken place almost everywhere at secondary school in Europe, but there are no shared entrepreneurship oriented models for different educational levels and systems. Entrepreneurship is defined in [1] as "a dynamic and social process where individuals, alone or in collaboration, identify opportunities for innovation and act upon these by transforming ideas into practical and targeted activities, whether in a social cultural or economic context"; therefore, entrepreneurship in education includes economic, social and cultural factors. For this reason it is important to identify educational models to support students in the development both of personal qualities and attitudes and of formal knowledge and skills, and in particular:
- Personal qualities and attitudes increase the probability of a person recognizing opportunities and acting on them,
- Knowledge and skills concerning what must be done to establish a new enterprise, and how to be successful in developing an idea into a practical, goal-oriented enterprise.
Our research focuses on the study of ICT solutions concerning on line entrepreneurial environments based on social networking. Entrepreneurial networking is more than just collaboration since it stimulates the ability to find and create new relationships, the ability and the know how to identify the key competencies that can be useful in developing entrepreneurial mindsets.

[1] Final report from the expert group, the project: "Best Procedure" – Education in and Teaching of Entrepreneurship, European Commission, November 2002
[Institute for Educational Technology, Palermo, Italy | www.itd.cnr.it/]

33. GARABET MIHAELA (1),
Teacher,
NEACŞU ION (2),
(1)"Grigore Moisil" High School, Bucharest, Romania
(2) University of Bucharest, Faculty of Physics, Romania
mihaela.garabet[at]gmail.com
Section: IntelEdu
Title of paper: Discovering green energy @portal.moisil.ro
Abstract: We have started from a pedagogical research concerning the opportunity of the introduction of studying the photo devices like photovoltaic cells, photo resistors, photodiodes, phototransistors, etc, in the Romanian Curriculum for Physics in high school. So, we have started a group project, with students from the 10-th grade, from Grigore Moisil High School, Bucharest, the teachers, the parents of the students and the local community. At the beginning we intended to familiarize the students with such devices and their applications in order to perform the theoretical study. During this stage of the research the students helped by the teachers and parents made some simple applications like solar house, solar lift, solar power station for toy car chargers. A new problem appears: the photovoltaic cells have to be moved under maximum solar illumination for reaching a great efficiency. How? By recycling some servomotors from the old printers of the school, then innovate a way of coupling them with the PV cell. The next step is to use some sensors of light (photo resistors coupled with a data acquisition board and a computer) for decide when to change the incline of the PV cells and then to develop the software for analyzing the sensors indications, make the decision and move the servomotor. The great challenge will be to construct a solar gusher fountain which will be held in the yard of the school. The aspects from the activities on http://portal.moisil.ro/playenergy/Documents/Forms/With%20File%20Size%20Column.aspx Username: vizitator Password: vizitator.
["Grigore Moisil" High School, Bucharest, Romania | http://portal.moisil.ro]
34. BOURCEANU G.,
PhD professor
MAFTEI D.,
PhD
"Al. I. Cuza" University of Iasi, Iasi, Romania
adrian.istrimschi[at]uaic.ro
Section: IntelEDU
Title of paper: Use of the BlackBoard Application in "Al.I.Cuza" University of Iasi. Today and in the future
Abstract: ...
["Al.I.Cuza" University of Iasi, Romania | www.uaic.ro]
35. SOITU LAURENTIU,
PhD professor
BELDIANU OANA,
PhD
ISTRIMSCHI PETRU ADRIAN,
Engineer
"Al. I. Cuza" University of Iasi, Iasi, Romania
adrian.istrimschi[at]uaic.ro
Section: IntelEDU
Title of paper: New systems of teaching interaction. Videoconferences
Abstract: ...
["Al.I.Cuza" University of Iasi, Romania | http://iec.psih.uaic.ro/]
36. NEDELKO ZLATKO,
PhD professor
Faculty of Economics and Business,
University of Maribor, Slovenia
CIRNU CARMEN ELENA,
Focsani Regional Distance Learning Centre
Distance Learning Department
Spiru Haret University Bucharest, Romania
zlatko.nedelko[at]uni-mb.si
enecarmenelena[at]yahoo.com
Section: IntelEDU
Title of paper: E-literature in E-learning
Abstract: E-learning, which differs significantly from traditional classroom education, has become a widely acceptable and commonly used means for education nowadays (in any types of educational organizations). This paper will focus on e-literature as it is used in and for the e-learning process; e-literature is not exclusively used in e-learning process as it is also used to complement traditional literature (e.g., hard copy book) in the traditional education process. A great proportion of literature on e-literature mainly deals with issues about its preparation, content, and dissemination. However, an often-neglected view is the readiness of e-learning participants to use e-literature. As such, the current paper seeks to provide an insight into the issues related to participants’ readiness to use e-literature in e-learning process. To this end, the main objective of this paper is to specify and provide and insight into participant’s readiness to use e-literature in e-learning process. For the purpose of our paper we did a survey among undergraduate students involved in web-supported e-learning process (sample from Slovenia) and undergraduate students involved in fully-online e-learning process (sample from Romania). The paper also lays an important ground work for future research of participant’s attitudes towards using e-literature in the frame of e-learning.
[University of Maribor http://www.uni-mb.si/ | Spiru Haret University Bucharest, Romania | http://www.spiruharet.ro/]
37. BOSTAN CARMEN – GABRIELA,
PhD candidate
ANTOHE ŞTEFAN,
PhD Professor
University of Bucharest, Faculty of Physics,
Physics Doctoral School, Romania
cagabosro[at]yahoo.co.uk
s_antohe[at]yahoo.com
Section: IntelEDU
Title of paper: Integration of Multimedia in class work and lab activities
Abstract: Physics laboratory has for a long time an important tool of school physics education process and it must still remain in any physics curriculum at primary, secondary, high-school and academic level, too. In addition, in last time, the informatics technologies (IT) known an explosive development and the students at any level, are fascinated by these. Particularly, the audio – video tools have an important impact for the teaching – learning process of Physic, and they could be successfully integrated as MM activities in school work, home-work and in distance learning, respectively. The Computer Assisted Instruction stimulates the visual hearing memory and transposes the students in the middle of physical phenomena. The realism of dynamical pictures, the video joined with the sound and the motion, the possibility to recreate the physical reality with digital technique make the didactics movies the most important teaching tools. The movies must integrate in the class, as teaching tools and not as an intention. It will be used in a special stage of the lesson, or of the experiments, according to the logical structure or the strategies involved.In firs parts, of this paper we explained why important is to use simulated experiment, and what is the impact to use the modern tools. In succeed step, we propose a scenario of the lesson plan and we are illustrated how the teacher can perform, by integrated audio – video tools, an efficient instruction in different stages of unit lesson, using specialized software to create simulations of physics experiments.
[University of Bucharest | http://www.unibuc.ro]
38. DĂNEŢ NICOLAE,
PhD Assoc. Professor
Technical University of Civil Engineering of Bucharest,
Department of Mathematics and Computer Science, Romania
ndanet[at]cfdp.utcb.ro
Section: SOFT
Title of paper: Differential Geometry of Surfaces with Mathcad: A Virtual Learning Approach
Abstract: Teaching differential geometry of surfaces for students in engineering is a difficult task for every teacher because this topic requires not only that the students have solid knowledge of geometry, calculus and linear algebra but also they must have a good 3D imagination. Traditionally, for the study of a surface the teacher must draw on the blackboard the surface, the tangent planes and normal lines at some point of the surface, some curves on surface and the angles between them etc. The aim of this paper is to show how the Mathcad program can be used to create excellent drawings of surfaces and of the other geometrical objects attached to them. The drawings are made using the equations of the drawn objects. Thus there is the possibility not only to draw the surfaces but also to compute easily all their metric characteristics.
[Technical University of Civil Engineering of Bucharest | http://www.cfdp.utcb.ro]
39. ALLEGRA MARIO,
FULATELLI GIOVANNI,
GENTILE MANUEL,
TAIBI DAVIDE,
Italian National Research Council,
Institute for Educational Technology, Palermo, Italy
mario.allegra[at]itd.cnr.it
fulantelli[at]itd.cnr.it
gentile[at]itd.cnr.it
taibi[at]itd.cnr.it
Section: IntelEDU
Title of paper: The evolution of Learning Object repository: Towards the Learning Object Management System and dynamic use of metadata
Abstract: The debate about the pedagogical effectiveness and adoption of Learning Object metadata models is a long-lasting one. Actually, the difficulties experienced by teachers in the use and management of metadata models risks to compromise the potentials offered by these models. The e-learning environments and tools that have been developed so far rarely take in consideration some important factors such as: the life-cycle of the resources to be described, the intrinsic differences existing between the typologies of information (descriptive, management, structural, and so on) related with the resources, and how each kind of metadata should be associated to the resources. Several studies [1] highlight that a dynamic view of the concept of metadata would foster innovative ways of using and managing educational resources. In this context, not only does the definition of the OpenLO model [2] strengthen the vision of dynamic metadata, but it also requires a further step towards the definition of a comprehensive methodology to define the management of dynamic information and, at the same time, to develop the appropriate technological tools. In the framework of the EU-funded SLOOP Project, Sharing Learning Objects in an Open perspective [3], we have developed FreeLOms[4], a Learning Object Management System aimed at managing learning objects according to the OpenLO model. In this paper we illustrate the evolution of the FreeLOms platform based on a dynamic vision of the metadata concept and the advantages offered by this approach for teachers and educational professionals in terms of effectiveness and usability of Learning Objects.

[1] Cardinaels, K. (2007). A Dynamic Learning Object Life Cycle and its Implications for Automatic Metadata Generation. Faculteit Ingenieurswetenschappen, Katholieke Universiteit Leuven.
[2] Fulantelli, G.; Gentile, M.; Taibi, D. (2007). Allegra, M. . “The Open Learning Object model for the effective reuse of digital educational resources”, in Proceedings of the openlearn 2007: Researching open content in education, Milton Keynes, UK, October 30-31.
[3] Masseroni, M.; Ravotto, P. (2005), SLOOP: un progetto europeo per un archivio condiviso di Free Learning Object. Proceedings of the “EXPO eLearning Conference”, Ferrara, October 6-8, 2005.
[4] Gentile, M.; Taibi, D.; Allegra, M.; Fulantelli, G. (2006). A collaborative “open Learning Objects” managements system, in WSEAS Transactions on Advances in Engineering Education, Issue 6, Vol. 3, ISSN:1790-1979, pp. 586-592.

[Institute for Educational Technology, Palermo, Italy | www.itd.cnr.it/]

40. ALLEGRA MARIO,
FULATELLI GIOVANNI,
GENTILE MANUEL,
TAIBI DAVIDE,
Italian National Research Council,
Institute for Educational Technology, Palermo, Italy
mario.allegra[at]itd.cnr.it
fulantelli[at]itd.cnr.it
gentile[at]itd.cnr.it
taibi[at]itd.cnr.it
Section: IntelEDU
Title of paper: E-portfolio and semantic web to support informal learning in social network environment
Abstract: The significant changes in the society that Castells [1] sums up in what he calls "The Rise of the network society" have considerable implications also in the definition of learning activities. The Information Society dramatically increases the opportunities for knowledge acquisition. Beyond the structured training activities designed by specialists in the education field, we have to consider the large number of educational opportunities related to everyday activities that define the so-called "informal learning”. In this perspective, the concept of networked learning is drastically changing. The informal learning opportunities created by the information technologies, such as Web 2.0 applications and social networks, allow users to interact and collaborate in new ways; this leads to the definition of new learning environments which are structurally different from traditional e-learning environments, since the boundaries between the learning contexts and other social spaces tend to disappear. In these unstructured learning contexts, the definition of the skills acquired by the users is a central objective [2]. Consequently, the use of software environment that model learner profiles and can deal with them in a semantic way appears more and more important. In this paper we propose the integration of FOAF ontology, used to model people and their personal contacts, with semantic ontology related to student portfolio that model their competencies. In particular, the use of ontologies and other semantic web technologies allow us to create relations between the evolution of student educational experiences and their social network. For this to happen, we integrate FOAF with the IMS Learning Portfolio model [3] in order to support the creation of new Web 2.0 learning environment based on social networks and competencies.

[1] M. Castells, The Information Age, Economy, Society and Culture Volume I: The Rise of Network Society, 1996, Blackwell, Oxford.
[2] L. Backstrom, D. Huttenlocher, J. Kleinberg, and X. Lan. Group formation in large social networks: membership, growth, and evolution. In KDD ’06: Proceedings of the 12th ACM SIGKDD international conference on Knowledge discovery and data mining,pages 44–54, New York, NY, USA, 2006. ACM Press.
[3] IMS Global Learning Consortium, IMS ePortfolio Practice and Implementation Guide, June 2005

[Institute for Educational Technology, Palermo, Italy | www.itd.cnr.it/]

41. ALLEGRA MARIO,
FULATELLI GIOVANNI,
GENTILE MANUEL,
TAIBI DAVIDE,
Italian National Research Council,
Institute for Educational Technology, Palermo, Italy
mario.allegra[at]itd.cnr.it
fulantelli[at]itd.cnr.it
gentile[at]itd.cnr.it
taibi[at]itd.cnr.it
Section: SOFT
Title of paper: Open learning resources as an opportunity for the teachers of the Net Generation
Abstract: Since the official launch of the Merlot initiative, the number of repositories of digital educational contents has been increasing continuously. However, the number of school teachers using repositories is not rising at the same rate, and the number of teachers producing educational resources by themselves (and sharing them) is very low. In order to encourage educational professionals to produce and share educational contents, we have developed FreeLOms, an on-line platform aimed at supporting a community of teachers in searching for, modifying, reusing and sharing sets of digital educational resources. FreeLoms has been developed in the framework of the European funded project SLOOP: Sharing Learning Object in an Open Perspective. It extends the typical functionalities of a LOR, providing users with tools to collaboratively produce learning resources: new Learning Objects (LO) can be developed as the evolution of resources already stored into the platform; by hiding technical aspects and guaranteeing compatibility with standards in a transparent way, FreeLOms allows teachers to concentrate on the content to be developed as a learning object. It represents the implementation of a new category of software tools that we call Learning Object Management Systems (LOMS).
The potentials of the FreeLOms system are being tested in the framework of a further European funded project called Tenegen (Connect the TEachers – to reach and teach the NET GENeration). In Tenegen we are developing a fully integrated e-learning environment, including functionalities of a Virtual Learning Environment, of a platform to support social networks and of a LOMS based on FreeLOms. First results of the use of the new integrated system will be illustrated in the paper.
[Institute for Educational Technology, Palermo, Italy | www.itd.cnr.it/]
42. KARDAN A. AHMAD,
Advanced E-Learning Technology Laboratory
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
NOORANI SEYEDE FATEMEH,
Department of Computer Engineering and Information Technology,
Payme Nour University, Tehran, Iran
aakardan[at]aut.ac.ir
f_noorani[at]pnu.ac.ir
Section: IntelEDU
Title of paper: Toward An Comprehensive E-Learning Style (CELS)
Abstract: Learners have different learning approaches for learning, known as learning styles. There are various learning styles used in the traditional education up to now, but none of them have adequately covered all learning aspects in e-learning environment. Statistics reveal that considering students’ learning style is a significant factor that improves learning performance in web-based learning (e-learning). Meanwhile, classic learning models are short of important considerations regarding new technological aspects of learning based on information and media. Therefore, a dedicated learning style for e-learning is strongly essential. This paper introduces a new learning style model for e-learning. We would outline a complete set of learning styles’ parameters suitable for e-learning and explain how these parameters can be acquired in an e-learning environment. The proposed learning style named as Comprehensive E-Learning Style (CELS) includes main characteristics of the existing models, and some important and new parameters have been introduced in this work. We believe that a dedicated learning style for e-learning environment could serve as an important factor for better adaptation and personalization in e-learning. In this work, we also classify the tools and implicit or explicit techniques necessary for measurement of the related parameters in the learning environment. Finally, this work clarifies the main domains of applicability of our proposed learning style, and our future works to verify the CELS model.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
43. WOYAND HANS-BERNHARD,
University of Wuppertal, Department D – Architecture,
Civil Engineering, Mechanical Engineering and Safety Engineering Wuppertal, Germany
AIGNATOAIE MIHAIL,
"Gheorghe Asachi" Technical University of Iasi,
Department of Strength of Materials, Iasi, Romania
woyand[at]uni-wuppertal.de
Section: M&M
Title of paper: E-Learning and E-teaching in Mechanical Engineering Education – A Field Report
Abstract: Modern web-based learning technologies were used for nearly ten years at Wuppertal University. In the nineties, the first contents were created based on simple HTML webpages consisting of texts and pictures. Meanwhile, different software platforms are used to organise the asynchronous e-learning, text writing, organising working groups and synchronous e-teaching, respectively. Additionally, the contents, which are organised in these platforms changed significantly. In addition to HTML pages, PDF-documents become the base of most of the contents. However, for mechanical engineering education, the exchange of simulation models, CAD parts and assemblies becomes more and more important. The challenge of increasing number of students can only be met, by introducing additional learning modules, containing animations and videos. In this paper, we describe our experiences with different software platforms for teaching, learning and the organisation of research groups. In addition to this discussion of software solutions, we report about our experiences of content creation and content usage. The need for interactive solutions, like virtual labs will be outlined.
[University of Wuppertal, Germany | http://www.uni-wuppertal.de | "Gh. Asachi" Technical University of Iasi, Romania | http://www.tuiasi.ro]
44. WOYAND HANS-BERNHARD,
University of Wuppertal, Department D – Architecture,
Civil Engineering, Mechanical Engineering and Safety Engineering Wuppertal, Germany
AIGNATOAIE MIHAIL,
"Gheorghe Asachi" Technical University of Iasi,
Department of Strength of Materials, Iasi, Romania
KISHORE SHYAM,
National Institute of Technology,
Department of Mechanical Engineering, Hamirpur, India
woyand[at]uni-wuppertal.de
Section: TECH
Title of paper: Towards a Virtual Laboratory for the Design and Analysis of Mechanisms
Abstract: Design and Analysis of Mechanisms is a basic task in engineering practise. In former times the basic education in this field of interest were made using physical models and geometric analyses, respectively. Frequently, physical models were based on toolkits, which could be re-assembled by the students to create their individual models. On the other hand, the geometric design itself was made by hand calculations and sketches, which was a very time consuming task. Meanwhile, there are many proprietary software packages available for the student’s education. The main disadvantages of these software systems are, that licence fees must be paid and that students only learn how to apply these systems to practical design problems. In this paper, we describe a teaching and learning environment for mechanism design and analysis. The contents are stored on a website, which is open for everybody. About thirty mechanisms are described by photographs, videos and animations. For teaching of mechanical and mathematical backgrounds, an object oriented toolkit for two basic mechanisms was created using the Python programming language. Python is a free software language with integrated tools for scientific and engineering programming. These object oriented tools were integrated in a web-based client sided application interface. After installing the software the student can use the toolkit to compute positions, velocities and accelerations of the mechanism. Additionally, animations and XY-plots can be created. However, the students can modify the programs inside the webbrowser to create their individual models.
[University of Wuppertal, Germany | http://www.uni-wuppertal.de | "Gh. Asachi" Technical University of Iasi, Romania | http://www.tuiasi.ro | National Institute of Technology (NIT), Hamirpur | http://www.nitham.ac.in/]
45. PERERA INDIKA,
Department of Computer Science & Engineering,
University of Moratuwa, Sri Lanka
indikaperera[at]uom.lk
indi_quant[at]yahoo.com
Section: M&M
Title of paper: Future of Virtual Learning Methods and User Expectations – Can Present Methods Flourish Without Change?
Abstract: The ever changing Information and Communication Technologies (ICT) add enormous approaches of utilizing computing in to our lives, daily. Every aspect of social needs have been touched with ICT, similar to Virtual Learning (VL). VL, with life span of slightly above a decade, still looks for possible approaches to enhance its functions with significant pressure from related disciplines for continual improvements. Very recently with the introduction of Web 2.0, Semantic Web, and 3-Dimensional Virtual Environments users expand their horizons of expectations. Along with this technology advancement, there has been a noticeable social and demographic transformation from recent years. Sociologist, refer these as new generations of human kind with high intellect, Multitasking nature, with high awareness of their environments. At the moment they are getting in the education stream with high eager for creativity, flexibility and entertainment. Most of present primary and secondary students shows such characteristics and advance their expectations frequently. On the other hand VL still not accommodating new social networking and entertainment approaches as it confined to limitations from traditional learning pedagogies and administrative rules. So far only successful step it could step forward is the blended learning which now fading its novelty. The simple yet foremost essential question is, how far we could retain our students willingly with present Virtual Learning methods? Or will it becomes another unimpressive rigid approach of learning to our future generations. This paper discusses possible approaches to evolve Virtual Learning Methods and Models to make the future learning enjoyable yet comprehensive task.
[University of Moratuwa, Sri Lanka | http://www.mrt.ac.lk/]
46. OPREA MIHAELA,
PhD Professor
PETRE ELIA,
Asist. Professor
Department of Informatics,
University Petroleum–Gas of Ploiesti, Romania
m_oprea[at]yahoo.com
Section: SOFT
Title of paper: Applying Agent-Based Technology to University Knowledge Management
Abstract: A university knowledge management system is composed by three components: the institutional management, the educational management, and the research management. The high complexity of the whole university knowledge management system, that is also a distributed system, can be handled by using a multi-agent system. Through communication and cooperation the agents are solving different problems specific to knowledge management in a real or virtual university. The agents are associated to the humans involved in all processes (e.g. educational, research, institutional) that are running in a university, such as professors, assistants, students, researchers, technical staff, management staff, administrative staff etc. The paper presents an university knowledge management system based on agents technology. Two case studies are described in detail, one for the university research management, and the other for the educational management. The implementation of the agent-based system was done in ZEUS, a toolkit for multi-agent systems development.
[University Petroleum–Gas of Ploiesti, Romania | http://upg-ploiesti.ro/]
47. OROOJI FATEMEH,
E-Learning Manager
TAGHIYAREH FATTANEH,
Professor
KARIMPOOR REZA,
M.S. Student
Department of Electrical and Computer Engineering,
Tehran University, Iran
f.orooji[at]gmail.com
f.taghiyar[at]ut.ac.ir
r.karimpoor[at]ut.ac.ir
Section: M&M
Title of paper: SALMS: Semantically Adaptive Learning Management System
Abstract: In the past two decades the learning management system (LMS) has dominated Internet-based education. However, the traditional LMS must be developed to support further requirements like personalization and adaptation. In this paper we introduce a middle way to add adaptation and personalization to a learning management system while keeping its other styles of work unchanged. We provide a runtime ReST based access to learning content to have appropriate presentation for different users due to their profile. Our proposed approach has a two-faced interaction: one works with present LMS and the other moves toward a fully adaptive LMS by preparing adaptive presentation of available contents. Flexibility and low cost of our method makes it profitable for LMS manager and developers.
[Tehran University, Tehran, Iran | http://www.ut.ac.ir]
48. FAZLOLLAHTABAR HAMED,
HAJMOHAMMADI HAMED,
TABANDE SHERAFAT,
Department of Industrial Engineering,
Mazandaran University of Science and Technology, Babol, Iran
hamed[at]ustmb.ac.ir
Section: M&M
Title of paper: An Economic Analysis of Virtual Learning Environment Considering Uncertain Learning Aspects
Abstract: This paper concerns with an economic analysis in a virtual learning environment (VLE). Regarding to the virtual nature of VLEs, uncertainties are inevitable. Learning consists of different integrated factors. Here, the aim is proposing a comprehensive economic analysis model which considers uncertainties. Uncertainties in learning factors are based on fuzzy sets.
[Mazandaran University of Science and Technology, Babol, Iran | http://www.ustmb.ac.ir]
49. FAZLOLLAHTABAR HAMED (1),
HAJMOHAMMADI HAMED (1),
GHANBARI BAHAREH (2),
(1)Department of Industrial Engineering,
(2)Department of Information Technology Engineering,
Mazandaran University of Science and Technology, Babol, Iran
hamed[at]ustmb.ac.ir
Section: M&M
Title of paper: Designing a Model to Facilitate the Learning Process in a Virtual Learning Environment
Abstract: With the rapid development of wireless communication and sensor technologies, virtual learning has become a promising solution to educational problems. In context-aware virtual learning environments, it is required that learning content is received by learner as easy as possible. Also, a learning content retrieval scheme should be able to work with probabilistic items included in the learning process. To solve the context-aware learning content problem, we propose a program evaluation and review technique (PERT) approach to control the unpredictable factors during learning process and facilitate the learning process. Learning process is a sequence of activities to gain the educational goals. To facilitate the process of applying learning items and considering the stochastic nature of virtual learning, a control mechanism is proposed to deal with the problem.
[Mazandaran University of Science and Technology, Babol, Iran | http://www.ustmb.ac.ir]
50. FAZLOLLAHTABAR HAMED,
HAJMOHAMMADI HAMED,
Department of Industrial Engineering,
Mazandaran University of Science and Technology, Babol, Iran
hamed[at]ustmb.ac.ir
Section: SOFT
Title of paper: A Reliability Assessment of Learning Networks in Virtual Learning Environment
Abstract: In this paper, we consider learning networks in which users are included to utilize educational programs. Regarding to the role of each network, some infrastructures as software and hardware are existed. Learners need to know how reliable each system is for their self planning. Fault would break down the system and cause learning defects which are more serious in virtual learning environment. Therefore, identifying various effective parameters on the reliability of learning networks is of significance. Here, we first determine different effective parameters on the system reliability, and then propose a model to compute the reliability of the system considering stochastic nature of virtual learning elements. After that an alarm system would warn nonreliable segments of the network for improvements.
[Mazandaran University of Science and Technology, Babol, Iran | http://www.ustmb.ac.ir]
51. KARDAN A. AHMAD,
SPEILY R.B. OMID,
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
speily[at]aut.ac.ir
Section: M&M
Title of paper: Recognizing learners preferences in the learning process Using recommender systems
Abstract: Recommender systems play an important role in learning process by predicting user preferences. Learning process needs dynamic interactions between the learner and the learning system to recognize learner abilities, behaviors or other learner characteristics. Recommender systems have become increasingly popular in entertainment and e-commerce domains, but they have a little success in the e-learning domains. Recommender systems learn about user preference over time, automatically finding things of similar interest. It reduces the burden of creating explicit queries during the learning process. Recommender systems use some techniques to recognize learners' preferences, such as filtering, machine learning techniques or hybrid techniques. In the e-learning, some of these techniques can cause some problems or may be impossible to implement. Recommender systems do, however, suffer from cold-start problems where no initial information is available early on upon which to base recommendations. Geographical Characteristics of the learners may have influence in their preferences such as geographical habits, styles, learner's interests and so on. Obviously this concept can be useful to solve cold start problem. This paper investigates a technique for recommender systems suitable for the learning environments to recognizing learners' preferences in the learning process. This technique predicts user preferences in order to identify a useful set of items and to be recommended in response to the learners specific information need. We propose a hybrid technique based on machine learning and use geographical influence and some filtering techniques to address the recommender systems cold-start problem.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
52. KARDAN A. AHMAD,
SPEILY R.B. OMID,
MODABBERI SOMAYYEH,
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
speily[at]aut.ac.ir
modaberi[at]aut.ac.ir
Section: M&M
Title of paper: Recommender Systems for Smart Lifelong Learning
Abstract: The majority of current web-based learning systems are closed learning environments where courses and learning materials are fixed and the only dynamic aspect is the organization of the material that can be adapted to allow a relatively individualized learning environment. In this paper, we propose an evolving web-based learning system which can adapt itself to its users. More specifically, the novelty with respect to the system lies in its ability to find relevant content on the web, and its ability to personalize and adapt this content based on the system's observation of its learners and the accumulated ratings given by the learners. Hence, although learners do not have direct interaction with the open Web, the system can retrieve relevant information related to them and their situated learning characteristics. Lifelong learning scenarios have particular differences in their need for personalized recommendations that make not possible reusing existing general approaches of recommender systems. Moreover, in the former scenarios, inclusive approaches are even more critical than in the later. This situation poses several challenges to be addressed by the new trend of recommender systems for lifelong learning. The paper describes those challenges and presents a hybrid proposal that combines different recommendation techniques to navigate learner in learning process and make lifelong learning system personalized.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
53. KARDAN A. AHMAD,
ZAHMATKESH SHIMA,
Advanced E-Learning Technology Laboratory,
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
sh.zahmatkesh[at]aut.ac.ir
Section: M&M
Title of paper: A Proposed Structure for Learning Objects Using Ontology for Effective Content Discovery
Abstract: One of the major challenges in e-learning development is search and discovery of an appropriate learning object among the distributed content repositories. Although SCORM presents some approaches for content reusability, but efficient searching process is a significant problem yet. We need an effective searching mechanism for discovery and access to the required learning resources, to utilize them in our courses. But resource discovery within a heterogeneous collection of resources is a challenging problem. Semantic web has been proposed for resolving problems. Some approaches like ontology were proposed to overcome heterogeneity. Ontology represents a set of concepts within a domain, and also the relationships between those concepts. Therefore, by using ontology for metadata of learning objects, we can enrich the information content of the learning objects, and develop a better search methodology. In this work, according to our proposed ontology, we consider the structure of the learning materials in three levels: Learning Object, Content Object, and Content Fragment. Content Fragment is a content unit in a most basic form. Navigational elements enable the sequencing of content fragments in a content object. Therefore, the Learning Objects aggregate Content Objects to cover a learning objective. By focus on the structure of the learning materials, different kinds of learning materials were created. By using ontology, for these learning materials a rich metadata were shaped. By means of this kind of learning materials our ontology could be evaluated for effective searching.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
54. ALDEA COSTEL,
Lecturer
FLOREA ION,
University Transilvania Brasov,
Departament of Computer Science, Brasov, Romania
costel.aldea[at]unitbv.ro
ilflorea[at]gmail.com
Section: M&M
Title of paper: Learn of the Network Concepts Using Project Based Learning
Abstract: The paper presents an application used by the students in the learning of networks communication and configuration functions. Based on the idea that only by interrogating and displaying of the network properties the student does not perceive the basics of networks and due to the fact that the number of possibilities in networks are large a skeleton project is proposed where the student contribute to a team implementation of a network resource management project and better understand basic principles of networking. Such that using project based learning aspects the student are further developing the skeleton project as a team.
[University Transilvania of Brasov, Romania| http://www.unitbv.ro]
55. SCHEIBER ERNEST,
PhD Professor
Transilvania University of Brasov,
Department of Computer Science, Faculty of Mathematics and Computer Science,
Brasov, Romania
scheiber[at]unitbv.ro
Section: TECH
Title of paper: Java in Scientific Computation. An educational approach
Abstract: The fifteen years old development programming language Java is used in many projects, frameworks and products for high performance computing and parallel distribute computing. The Java technology is improving continuously. Java was designed to meet the real world requirements of creating interactive, networked programs. Among the present tendencies there are: • Software as a Service (SaaS) – an application is offered to a client as a collection of services; • Platform as a Service (PaaS) – The services are available through some software and hardware resources, offering scalability. This is known as Cloud computing and it is a new form of evaluation and of usage of software. Taking into account of these facts, the purpose of this paper is to give a snapshot of the most relevant tools, frameworks, programming technologies involved in scientific computing: mathematical resources, java numerical packages, math parsers, graphical interfaces, web applications, file upload, web services, from the Java perspective.
[University Transilvania of Brasov, Romania| http://www.unitbv.ro]
56. STEFAN VERONICA,PhD
Valahia University of Targoviste
ROCEANU ION,
PhD Professor,
RADU CATALIN,
PhD Candidate,
"Carol I" National Defence University, Bucharest,
STANESU IOANA, M.Sc.
STEFAN ANTONIU, Ing.
Advanced Technology Systems – ATS, Romania
veronica.stefan[at]ats.com.ro
Section: TECH
Title of paper: Management of database systems in desktop and mobile learning environments
Abstract: The authors present a comparative approach between the user interfaces of knowledge databases developed for desktop and mobile access, underlying the main similarities and differences, with the purpose of sustaining sound practices and increase transfer and accessibility to the mobile arena. Collaboration is a key element in providing improved performance and quality of activities both in educational and business settings. As result of the work for MOBNET-Learning research project, this article explores the dimensions of building collaborative systems based on mobile technologies as a tool for sustaining interactive environments that comprises wireless communication technologies and mobile terminal devices for the real time access to knowledge database.
["Carol I" National Defence University, Bucharest, Romania | http://www.unap.ro | Advanced Technology Systems – ATS http://ats.com.ro/]
57. TEODORESCU HORIA-NICOLAI,
PhD Professor, Senior member,IEEE
FERARU MONICA SILVIA,
PhD Stud., Researcher
Institute of Computer Science of the Romanian Academy, Iaşi Branch,
Romania
mferaru[at]etc.tuiasi.ro
hteodor[at]etc.tuiasi.ro
Section: M&M
Title of paper: SRoL - Web-based Resources and Tools for Language and Language Technology Virtual Learning
Abstract: The SRoL Web-based spoken language repository and tool collection was developed during several years by the cooperation of groups from the Institute for Computer Science of the Romanian Academy, CERFS Excellence Center in "Gheorghe Asachi" Technical University of Iasi and staff of the discipline of Language Technology, Computer Science Faculty, "Al.I. Cuza" University. The web site includes thousands of voice recordings grouped on sections like "Basic sounds of the Romanian language", "Emotional voices", "Specific language processes", "Pathological voices", "Comparison of natural and synthetic speech", "Gnathophonics and Gnathosonics" etc. The recordings are annotated and documented according to proprietary methodology and protocols. Moreover, the site includes extended documentation on the Romanian language, speech technology, and tools produced by us for voice analysis. The resources are a part of the CLARIN European Network for Language Resources . The resources and tolls are useful in virtual learning for phonetics of the Romanian language, speech technology and medical subjects related to voice.
[Institute of Computer Science of the Romanian Academy, Iaşi Branch, Romania| http://www.etc.tuiasi.ro/sibm/romanian_spoken_language/]
58. BISWAS PRAIPTA,
Research Student
University of Cambridge Computer Laboratory, UK
GHOSH S.K.,
School of Information Technology, Indian Institute of Technology, Kharagpur,India
pb400[at]cam.ac.uk
skg[at]sit.iitkgp.ernet.in
Section: TECH
Title of paper: e-Tutor - An approach for integrated e-learning solution
Abstract: With substantial growth in multimedia technology and increasing availability of computer systems, there is thrust towards computer-based training, which uses interactive text, audio, visuals and animation, in a self-paced mode. End-users’ (i.e., students’) satisfaction levels have seen a marked improvement with the use of these modern methods of education technology. The present paper proposes a framework for integrated e-learning environment. Our system will have advanced e-learning features like provision for integrating multiple simulators for different subjects, integrated student performance evaluation system etc. The novelty of our system lies in the creation of an integrated framework that will cover all the aspects of teaching activities starting from classroom lecture, laboratory work and final evaluation. An operational prototype of the system is used in a limited way in a premier engineering institute and the result is quite encouraging to use the system of evaluation for a longer duration.
[University of Cambridge: 800 years (1209-2009) - http://www.cam.ac.uk/ | University of Cambridge Computer Laboratory, UK | http://www.cl.cam.ac.uk/ | Indian Institute of Technology, Kharagpur,India - http://sit.iitkgp.ernet.in/]
59. MAXIM IOAN,
Lecturer PhD.
SOCACIU TIBERIU,
Lecturer PhD.
Teacher Training Department – "Ştefan cel Mare" University of Suceava, Romania
maximioan[at]yahoo.com
Section: M&M
Title of paper: Knowledge Communication Programs Design
Abstract:The design of knowledge communication programs presume one strategy of knowledge presentation, succeeded by a scenario for developing interactive learning. Many didactic use products in informatics often neglect one of the two aspects. A conceptual and projective clarification is necessary for doing logical projects for assisted learning programming, programs that satisfy the defining characteristics of educational software: correspondence with the programmatic documents, accuracy and completeness of the content discussed, interactivity, correspondence with the target population, the feed-back and the formative assessment, pointing out achieving the objectives and so on. An attempt to transform into algorithms the learning programs design is late and harmful; success lies precisely in diversity. Moreover, specific procedural particularities of different disciplines, the diversity of learning methods and procedures implemented in the educational software, non-uniformity of contents, specificity of target population or its samples, impose some very important projection rules in the design of learning programs practice.
["Ştefan cel Mare" University of Suceava, Romania - http://www.usv.ro/ ]
60. HELEREA ELENA,
Ph.D. Professor
ALDEA ALINA,
University Transilvania of Brasov, Romania
alina.aldea[at]unitbv.ro
Section: TECH
Title of paper: On Documenting the Search in Library’s OPAC
Abstract: In this paper is presented the construction of a pdf presentation in which are shown the query possibilities in the online library system OPAC used by the library of the University Trasilvania of Brasov. An Online Public Access Catalog (often abbreviated as OPAC or simply Library Catalog) is an online database of materials held by a library or group of libraries. Using OPAC there are many types of queries which can be made so that in this tutorial on how this are constructed are presented some of them.
[University Transilvania of Brasov, Romania - http://www.unitbv.ro]
61. WESSA PATRICK,
Ph.D. Professor
K.U.Leuven Association, Lessius Dept. of Business Studies, Belgium
patrick[at]wessa.net
Section: M&M
Title of paper: How to Model the Design Efficiency of the Virtual Learning Environment?
Abstract: This article discusses the use of a predictive decision model about a new type of statistical learning technology which is based on Reproducible Computing. The model predicts discretized exam outcomes based on objectively measured learning activities that are embedded within the pedagogical paradigm of social constructivism. However, the main contribution of this study is based on a quasi-experiment in which the pedagogical efficiency of two competing software design models are compared. In the first system, all learning features are a function of the classical Virtual Learning Environment (VLE). In contrast, the second system is designed from the perspective that learning features are a function of the course’s core content (c.q. statistical results). The ceteris paribus effect of the design change (from VLE-based to Content-based) is shown to substantially increase the efficiency of constructivist, computer-assisted learning activities for all cohorts of the student population under investigation. These results may, if confirmed in other circumstances, have important repercussions for the design of future learning environments.
[www.wessa.net | www.freestatistics.org | http://www.kuleuven.ac.be/]
62. CHIRCU FLORENTINA ALINA,
Assist. Professor
Department of Informatics, University Petroleum–Gas of Ploiesti, Romania
chircu_florentina[at]yahoo.com
Section: SOFT
Title of paper: Using Genetic Algorithms to Increase the Quality of University Research Management
Abstract: In the context of global change and institutional diversification the research disciplines are developing and demands for research results are changing and growing. Institutions or departments with high performance in the research activity are populated by individuals with a high career motivation and who are willing to assume research and to cooperate with others. In these circumstances, inter-human relations have an important role in the success of research projects that require teamwork. In this paper we present an implementation of genetic algorithm who aims to increase the quality of university research management. With this application, I intend to identify the most suitable combination for a research team consisting of members from a university department. The result should be composed of people who can work well together, putting emphasis on achieving a more productive team.
[University Petroleum–Gas of Ploiesti, Romania | http://upg-ploiesti.ro/]
63. PASTAE OANA MARIA,
Lecturer
Constantin Brancusi University of Tg-Jiu, College of Letters and Social Sciences, Romania
oana1978ro[at]yahoo.com
Section: TECH
Title of paper: Teaching and learning with interactive media
Abstract: The main purpose of this research is to present an interactive teaching technology based on interactive media for teaching-learning-evaluation process. Due to the dynamical progress of information technologies, teachers need to introduce interactive methods and to develop new technologies in teaching a foreign language at academic level. In the global context, students need a specific set of language skills for their success in education and career. They also need to enhance their communicative abilities that is why teachers’ strategies have to include Computer-based courses and multimedia in order to record an interactive process focused on communicative language teaching.
[Constantin Brancusi University of Tg-Jiu, Romania | http://www.utgjiu.ro/]
64. PALIOKAS IOANNIS,
Dr. Lecturer
Democritus University of Thrace, Greece
ipalioka[at]eled.duth.gr
Section: M&M
Title of paper: Mapping the Spaces of Virtual Learning Environments
Abstract: The increasing availability of communication technologies in all aspects of everyday life has maximized the expectations from technology. The same thing happened to Virtual Learning Environments (VLEs) when introduced to school environments. Although they started as small experimental projects, very soon they became essential extensions to traditional learning environments. VLEs allow the multiple levels of engagement and they are transforming the roles of teachers and students; thus they constitute an irreversible change in school environments history. Today, VLEs are an expression of the post-modern school. In this paper we discover how the functional requirements of the VLEs affect and are being affected by the educational, ethnographic and social spaces. It is supported that educational effectiveness of VLE is not proportional only to the quality of learning activities, but also to the general educational context of the VLE regarding technical and social characteristics that should be in line with the normal school life. In order to eliminate certain negative issues related to empty and boring VLEs we study the mapping of mental spaces into modern virtual environment’s philosophy of use. This study is structured into 3 major sections: • From Locality to Diversity (and back) • From Students to Participants • From Educational Resources to Educational Context In conclusion, virtual learning communities share experiences, not just information and communication messages. In order to be perceived by participants as socializing environments, VLEs need to allow expressions of feelings, wishes, satisfaction and complains and to create personal memories of school life.
[Democritus University of Thrace, Greece | http://www.duth.gr/]
65. FIRAT MEHMET,
Ress. Assist.
Anadolu University, Turkey
mfirat[at]anadolu.edu.tr
Section: M&M
Title of paper: Twine - A Semantic Web Based Virtual Learning Environment
Abstract: Virtual Learning environments, with increased information amount has present many option and environments for learners to navigate. But, these flexibility and option multiplicity given to learners has caused very important problems like disorientation, cognitive overload, and distraction of learners. Semantic Web that aroused in an effort to compose intelligent Web environments have great potential to solve these problems learner faced. The main propose of this study is to evaluate Twine tool, uses Semantic Web technologies to help users organize, find, and share online information, in terms of, cognitive overload, and distraction problems. For this propose attributions of Twine have evaluated under different topics for each three problem.
[Anadolu University, Turkey | http://www.anadolu.edu.tr/en/]
66. BLAGA MIRELA,
Assoc. Prof. Dr.
"Gheorghe Asachi" Technical University, Iasi, Romania
HARLOCK SIMON,
B.Sc., Ph.D.
Media Innovations Ltd, UK
mblaga[at]tex.tuiasi.ro
s.c.harlock[at]media-innovations.ltd.uk
Section: M&M
Title of paper: eLiTA (e-Learning in Textiles & Apparel) Project
Abstract: This paper will present the eLiTA (e-Learning in Textiles & Apparel) Project to develop elearning modules in textiles and apparel for use in education and training in Europe. The project is being undertaken by a consortium of academic organisations in Greece, Latvia, Portugal, Romania and Slovenia, a training organisation and a company in the UK and is supported with funding from the Leonardo da Vinci programme in the European Union. The aim of the project is to build on the earlier work of two previous Leonardo da Vinci funded projects which developed elearning materials on apparel technology, carpet technology, hosiery technology and dyeing printing and finishing in Czech, English, French, Lithuanian and Turkish. The eLiTA project will update the content and produce the elearning materials in English, Greek, Latvian, Portuguese, Romanian and Slovenian. The project will provide a new Internet-Based European wide learning tool to provide a user friendly way of learning at a place, pace and time to suit the needs of the individual and extend the opportunity to study in this way to more companies and organisations throughout Europe. The breadth and depth of content will make the modules suitable for study at both fundamental and more advanced levels and are intended for use by employees within organisations involved in the design, manufacturing and retailing sectors as well as students at school and further and higher educational institutions. The uniqueness of the project is that the modules will be available on line in more European languages for use by individuals, employers and educational institutions, thereby extending the range and consistency of training provision in these subjects throughout Europe. The paper will provide a brief overview of elearning modules previously developed which form the basis for the project. It will present some of the features of the modules and explain how the modules may be integrated into a "blended learning" provision of for textile and apparel education.
[Media Innovations Ltd, UK - http://www.media-innovations.ltd.uk | "Gheorghe Asachi" Technical University, Iasi, Romania - http://www.tex.tuiasi.ro]
67. PIAVE NICOLÒ ANTONIO,
PhD student in e-Learning & Knowledge Management
University of Macerata, Italy
npiave[at]gmail.com
Section: TECH
Title of paper: Dynamics in the meaning negotiation: online participation and reification processes can be correlated in informal settings?
Abstract: According to Wenger’s theory of Communities of Practice the learning process if a fruit of a complex dynamics that involves participation and reification processes, which are dual and essential for the meaning negotiation. So, given that both the processes are complementary and one cannot exclude the other, through the use of ICT toolset within a virtual learning environment is possible to explore the dynamics of the respective processes in order to trace and individuate eventual correlation between them. Owing to the intangible nature of informal learning, a part of reification and participation phenomena will be untraceable, because they can happen outside the e-learning platform, but, inviting e-learners to sue a common forum within the VLE is possible to have a great part of traceable data about meaning negotiation. This paper deals with a sample of teachers invited to create individually some multimedia artifact in a free context, using Moodle™ environment as common communicative preferred system. Through the use of Sociomatrix Finder software, it was possible to extrapolate the sociometric matrix of the social reticle in order to esteem the individual participation level; besides an independent judge assessed all artifacts giving a vote to each reification. Comparing participative and reificative data it is possible to verify the existence of a correlation. The experience was repeated with some of teachers’ students at the same conditions.
[University of Macerata, Italy - http://www.unimc.it/]
68. SAVIN IRINA-ISABELLA (1),
College teacher,
PRISTAVU IOANA (2),
PhD candidate
(1)"Ioan C. Ştefănescu" Technical College, Iaşi
(2)"Alex. I. Cuza" University, Iaşi, Romania
savinisabella[at]yahoo.com
Section: M&M
Title of paper: Interdisciplinarity and Specialized Programmes Used in The Practical Part of Teaching a Technical Course
Abstract: This paper deals with a concept of the present pedagogy which combines scientific and technical information with students’ practical applications. An interdisciplinary education means that information taught to students is the result of a mixture of different disciplines: physics, chemistry and textile finishing. Being a computerized didactical-scientific-technical „filter” of these disciplines and their practical applications in the laboratory, this paper becomes a useful, attractive and stimulating teaching instrument both for the students and the teachers. Combining formal and non-formal education, students are able to achieve necessary skills and abilities for their future work in a computerized technical environment.
69. OJO KEHINDE AKINLOLU,
Lecturer, ICT coordinator
Training and Research Department, National Institute for Educational Planning and Administration
Ondo, Nigeria
kehyno[at]yahoo.co.uk
Section: M&M
Title of paper: The Role of ICT in the Achievement of MDG in the Education Sector
Abstract: The Millennium Development Goals are the world’s time-bound and quantified targets for addressing extreme poverty in its many dimensions – income, poverty, hunger, disease, lack of adequate shelter and exclusion –while promoting gender equality education, and environmental sustainability. They are also basic human rights - the rights of each person on the planet to health, education, shelter, and security as pledged in the Universal Declaration of Human Rights and UN Millennium Declaration. At the United Nations Millennium Summit in 2000, the global community adopted eight Millennium Development Goals (MDGs) to guide and measure our development efforts. The MDGs cover a broad range of concerns, namely: poverty and hunger, primary education, gender equality, child mortality, maternal health, HIV/AIDS, malaria and other diseases, environmental sustainability, and global partnerships. In adopting these goals and ambitious targets for each, we have made a commitment to achieving more developmental progress in less time than ever before. One such set of tools is Information and Communication Technologies (ICT). These technologies have transformed our world, and in the process, our belief in how we can address its challenges. The UN Millennium Declaration (8 September 2000) contains a commitment to, “ensure that the benefits of new technologies, especially information and communication technologies… are available to all”. While access to ICTs can educate, entertain and enrich our lives, ICTs together with other tools can also play a part in helping to achieve the much broader goals of the Millennium. ICT can provide various channels to bring educational options to those who have historically been excluded including populations in rural areas without schools, woman facing social barriers that limit their access to education, students with disabilities or with specific vocational training needs ICT crosses all sectors, bringing increased efficiency and new opportunities to areas from small enterprise development and international trade, to education and healthcare. This paper provides an insight into the importance of ICT in the attainment of the Millennium Development Goals. This paper also discusses the challenges of digital information divides and provides recommendation on the way forward.
70. PUŞCAŞU GHEORGHE, prof. dr. ing.
CODREŞ BOGDAN, drd. ing.,
CODREŞ ALEXANDRU, ing.,
STANCU ALEXANDRU, drd. ing.
"Dunărea de Jos" Univetsity of Galaţi, Romania
Bogdan.Codres[at]ugal.ro
Section: TECH
Title of paper: Educational software for the simulation of virtual dynamical systems
Abstract: In this paper some aspects regarding the implementation of the control algorithms for virtual processes are presented. Virtual reality represents an easy approach to study the behaviour of the process process. Using virtual reality one can achieve knowledge about the influence of the input and the output signals on the dynamical systems. Along the implementation of the virtual system it is necessary to do a solid modelling of all essential aspects of the real process. However, the virtual system is included into a control loop. Also, the actuator of the control loop is a virtual system and it can be servomotor, DC motor or step by step motor. The behaviour of the virtual actuator is based on the mathematical models or the static characteristic. To achieve a compatibility between virtual systems and real systems it is required a card acquisition for the signal’s adaptation. This educational software has two advantages. Firstly, when using the card acquisition, the virtual approach is very similar to the real one. In the virtual approach the control of the virtual system is made with electrical signals. Secondly, it is possible to analyse the system when reaching its limits.
["Dunărea de Jos" Univetsity of Galaţi, Romania - http://www.ugal.ro/]
71. POPESCU DANIELA,
Lecturer
"Constantin Brancusi" University Tg. Jiu, Faculty of Letters and Social Sciences, Romania
POPESCU FLAVIUS,
Computer Science student
University of Edinburgh, School of Informatics, UK
dana_popescu77[at]yahoo.co.uk
Section: IntelEdu
Title of paper: An approach to the study of science for young learners
Abstract: In the past years there has been noticed a certain decrease in the number of students that choose science as their subject of study for a university degree. One of the main reasons generating this climate is the extent in which this subject is made accessible to children at an early age. As long as school curricula restricts the pupil's time and opportunity to study preferred subjects more in-depth, developing a field of interest is a difficult step. Some schools have taken action in this perspective and got involved in a number of activities on different topics or have completely reconfigured their curricula to allow enough time for the introduction of a set of optional courses. Moreover, pupils at schools which have not implemented such programmes have the opportunity to subscribe for a summer course. That is what stimulated us to organise a summer activity in the form of a computer science and engineering course, which promised to deliver a unique blend of skills including computer programming, robotics, numeracy, teamwork, communication and practice of the English language. The course was precisely designed to bring all these into play in a competitive environment and challenge the student to discover more. The results obtained were more than satisfactory. Our belief is that the involvement of schools and organisations in science education with projects, festivals, exhibitions, competitions, etc. will not only allow children to experiment with different fields and discover whether they enjoy learning about a topic or not, but will also encourage the enthusiastic ones to pursue their dreams, gain knowledge and develop a valuable range of skills which they will benefit from in their future studies.
["Constantin Brancusi" University Tg. Jiu, Romania - http://www.utgjiu.ro/ | University of Edinburgh - http://www.ed.ac.uk/home]
72. PIAVE NICOLÒ ANTONIO,
PhD student in e-Learning & Knowledge Management
University of Macerata, Italy
npiave[at]gmail.com
Section: IntelEdu
Title of paper: Social Network Analysis for e-assessment: reliability of formal and informal social reticles
Abstract: The growing importance of assessment through technology in virtual learning environments puts in evidence the role of Social Network Analysis in offering an interesting toolset for educators. Extracting participation data from the virtual environment (such as from forum, e-portfolio or other communitarian tools for information and document sharing), it is possible to construct a social reticle of interpersonal relationships among e-learners. The analysis of the reticle's features helps the teacher to understand the evolution of the virtual classroom and the development of relationships among students in formal settings. Although in formal settings all activities are recorded in the environment and are represented by social reticle, informal learning activities, which happens outside the virtual environment, can be analyzed only in a partial way, in function of the opening degree of the environment and on the basis of the quantity and quality of elements present and recorded in the same environment. The reliability of a social reticle in formal virtual setting is therefore questionable, because the presence of a tutor or a teacher can significatively influence the nature and the development of the reticle itself, which can be characterized by relationships that do not match with those that learners can realistically activate outside the virtual environment. Informal setting instead allows the forming and the development of a social reticle more representative of the effective relationships among learners both inside and outside the virtual environment. An interesting solution can be represented by the continue monitoring of a hybrid environment, in which the presence of tutor/teacher is limited and the social reticle is under observation, in order to highlight the stability or instability of relationships as indicator of community's production self-efficacy. This paper deals with the results deducted from a study about social networks of e-learners, both in formal and in informal settings, about parameters that can be considered significant for informal processes assessment. It puts in evidence the degree of reliability of formal social reticles in respect to informal ones, suggesting actions that teachers can do in order to monitor and assure a better performance for their virtual classrooms.
[University of Macerata, Italy - http://www.unimc.it/]
73. TUDOR IRINA,
Lecturer eng.
IONIŢĂ LIVIU,
Assist. inf.
Department of Informatics, University Petroleum-Gas of Ploiesti, Romania
tirinelle[at]yahoo.com
Section: IntelEdu
Title of paper: Intelligent Agents as Data Mining Techniques Used in Academic Environment
Abstract: A knowledge based society determines organizations to focus their activities on improving the quality of management by using knowledge. Huge data stores become important if the real significance of data is discovered. Data mining techniques are involved in different knowledge processes, as we can see in various public applications of researchers. Managers can use these techniques to extract patterns, relations, associations between data considered initial without value. Nowadays, intelligent agents represent an important opportunity to optimize knowledge management. Agents and data mining can work together in various domains as finance, assurance, medicine, engineering and education. In this paper the authors considered an example of "data mining agents", outlining their major involvement in the complex process of knowledge management in academic environment.
[University Petroleum-Gas of Ploiesti, Romania - http://www.upg-ploiesti.ro]
74. DOBRE IULIANA,
Assist. mat.
Department of Informatics, University Petroleum-Gas of Ploiesti, Romania
iulianadobre[at]yahoo.com
Section: IntelEDU
Title of paper: Knowledge Exchange in an Experimental E-learning System
Abstract: At present E-learning systems are used widely in various contexts. These contexts have been transformed with the large support of information and communication technologies in effective teaching and learning environments. The E-learning systems not only provides new possibilities to reduce the amount of resources, especially financial ones, involved by traditional educational systems such classroom based trainings, but also introduces new forms of knowledge exchange from trainers to trainees as well as between trainees. In this paper, the author will describe an experimental e-learning system which can enhance the knowledge exchange, with application in higher education, computer science discipline.
[University Petroleum-Gas of Ploiesti, Romania - http://www.upg-ploiesti.ro/]
75. RADESCU RADU,
VELTAN RADU,
TUDOR RAUL,
Applied Electronics and Information Engineering Dept., Faculty of Electronics, Telecommunication and Information Technlology, Polytechnic University of Bucharest, Romania
rradescu[at]gmail.com
Section: SOFT
Title of paper: Restructuring the Easy Learning Platform
Abstract: The present paper deals with the methodology used to reinvent the Easy Learning platform, in order to facilitate the overall control of this e-learning system. The main goal was to increase the coherence in writing the code and in designing the database. As a consequence, the programming errors are easy to detect and the flexibility of the platform modules is increased. The best solution was to use the Symfony architecture, for its independence on the database. The restructuring of the platform has two purposes: unification of the existing database components and standardization of the basic rules for programming.
[Polytechnic University of Bucharest, Romania - http://www.pub.ro/]
76. RADESCU RADU,
SISU ADRIAN,
TUDOR RAUL,
Applied Electronics and Information Engineering Dept., Faculty of Electronics, Telecommunication and Information Technlology, Polytechnic University of Bucharest, Romania
rradescu[at]gmail.com
Section: SOFT
Title of paper: New Working Tools in the Easy Learning Platform
Abstract: The present paper deals with the new tools introduced in the Easy Learning platform by using the MVC architecture. The first layer of this architecture implemented by the Symfony tool is the model layer, based exclusively on an abstract version of the database and on the users’ access to data and recordings. Following this model, the database was conceived and designed as the core of the whole project. The interaction tutor-student using the database is considered in all its statistical aspects. A conclusive example is given in the case of the testing module, emphasizing the advantages introduced for all the actors involved in the e-learning process.
[Polytechnic University of Bucharest, Romania - http://www.pub.ro/]
77. ABOSSEDGH SHAKILA,
KARDAN A. AHMAD,
Advanced E-Learning Technology Laboratory
Department of Computer Engineering and Information Technology
Amirkabir University of Technology, Tehran, Iran
aakardan[at]aut.ac.ir
sh.abossedgh@gmail.com
abossedgh[at]aut.ac.ir
Section: M&M
Title of paper: A Proposed Learning Path Planning for E-Learning Personalization Based on Learning Style Variation and Knowledge Level Development
Abstract: Designing a personalized learning path for learning activities is an important research issue, because no fixed learning path will be appropriate for all learners. Therefore, during the recent years, a lot of researches have been done on developing personalized learning mechanisms in order to achieve more effective learning process and to promote the learning performance. However, most of the previous works consider the learning style and knowledge level of learner, for providing levels of personalization. Moreover, these two significant factors may vary during the learner's learning path. Therefore, it seems to be important to consider both the learning style and knowledge level of each learner simultaneously for learning path planning. This article discusses a personalized system which helps students to follow the most efficient learning path for learning activities, proposed by the e-learning system. The proposed learning path will be planned and generated according to two sets of important factors: (1) Factors related to the learning style of an active learner, and (2) Factors related to the knowledge level of the same learner. The learning style of the learner could be determined by Honey & Mumford standard questionnaire. Any interaction between learner and courseware may affect dynamically on the learning style which is considered by special indexes put into operation in the courseware. At the same time, the knowledge level of each learner will be measured by a pre and post-tests. Based on the results acquired from the pre-test and learning style questionnaires, the system will cluster the learners and generate learning paths accordingly.
[Amirkabir University of Technology, Tehran, Iran | http://www.aut.ac.ir]
78. COMAN ALEXANDRU (1), student
GERASIM DANIEL (2), student
VLAD GIORGIE DANIEL (1), teacher
(1)National Colege "Stefan cel Mare" Suceava
(2)National Colege "Spiru Haret" Suceava,
Romania
geodalv[at]yahoo.com
Section: SOFT
Title of paper: Virtual Lessons
Abstract: VL is a powerful instrument for teaching, useful for both teachers and students. It's easy to use by anybody in intuitive and friendly way.
[National Colege "Stefan cel Mare" Suceava, Romania | http://www.cnstefancelmare.ro/]
79. PAVLOVA MAGDALENA,
Assist. Prof. PhD
Technical University of Sofia, College of Sliven, Bulgaria
magi_pavlova[at]abv.bg
Section: IntelEDU
Title of paper: Using of Suitable Software for Students Education in Clothing Technology
Abstract: The object of this paper is the offer of suitable software, which be used in education in the subject of Clothing Technology. The main purpose is making of possibility for students self-depend work, with which the lecturer will examine their knowledge and skills. The students’ observations and logical thinking can be developed and students’ creativity can be stimulated by using of this software. This way offers. The paper presents a possibility for development of varied as contents and as purposes problems. This way realizes varied modes for progress and stimulation of the students studying, knowledge and skills in the process of their education.
[Technical University of Sofia, College of Sliven, Bulgaria | http://www.abv.bg]
80. SAHIN M. (1),
MIHAI A. (2),
YALDIZ S. (1),
PASTINA M. (2),
(1) Technical Science College of Selcuk University TURKEY
(2) "Gh. Asachi" Technical University ROMANIA
mesahin[at]selcuk.edu.tr
Section: TECH
Title of paper: A Multilingual Virtual Environment for Shoe Design Training
Abstract: The objective of this paper is to present a virtual environment developed for shoe design training in English, Romanian, Turkish and Greek. http://www.vtcforshoedesign.com is a virtual training tool as a product of LdV projects under LLP program. The virtual training centre is a good example of the development of innovative practices in the field of vocational education and training, which is One of Leonardo da Vinci General Objectives. The virtual training tool aims to improve the Quality of VET systems and practices by contributing to “Learning to learn”, which is one of Lisbon Key Competences. The paper displays how the developed content has been transferred to the virtual environment with visual aids. The paper focuses on the multilingual aspect of the modules within the virtual environment.
[Technical Science College of Selcuk University TURKEY | http://selcuk.edu.tr/]
81. LUCA NICOLAE,
E-Learning Responsible TUM,
Quality Management Department, Technical University of Moldova, Moldova
nluca7[at]gmail.com
Section: IntelEDU
Title of paper: Promotion of entrepreneurial skills through E-learning
Abstract: In this article we offer solutions for the SMEs sector in the post-crisis period, focusing on entrepreneurial culture development through educational tools . Except for the national and European programs for SMEs development (see Summits’ Programs for launching the Eastern Partnership), the society needs skills and abilities in business management. In order to satisfy this crucial need we must create distance courses for potential businessmen, which would allow them to simultaneously learn and activate in the field.
[Technical University of Moldova | http://web.utm.md/]
82. DIORDIEV OLGA (1),
DIORDIEV ALEXANDRU (1),
DAN DORIN (2),
(1)Faculty of Informatics and Engineering, Free International University of Moldova, Chisinau, R. Moldova
(2)"Gh. Asachi" Technical University of Iasi, Romania
olgadio[at]yahoo.com
Section: SOFT
Title of paper: Modern 3D technologies in modeling and simulation of knitted structures used in education, testing and design
Abstract: A new e-learning system is proposed for teaching, testing and design of knitted structures using new technologies for 3D representation, modeling and simulation. The system is proposed for teaching knitting technologies in technical schools. For 3D rendering a free software is used, using 3D splines. In this way, the physical properties of yearns can be considered in structure modeling.
[Free International University of Moldova | http://www.ulim.md/ | "Gh. Asachi" Technical University of Iasi | http://www.tuiasi.ro/]
83. DIORDIEV ALEXANDRU,
DIORDIEV OLGA,
(1)Faculty of Informatics and Engineering, Free International University of Moldova, Chisinau, R. Moldova
olgadio[at]yahoo.com
Section: SOFT
Title of paper: Open e-learning and testing system
Abstract: A new e-learning system is proposed based on web technologies using open-source and free-source platforms. The proposed system have open-source and is free to use for teachers around the world. The system uses multimedia based on Flash technologies, such as animations, video, interactivity, etc.
[Free International University of Moldova | http://www.ulim.md/]
84. ARBA RALUCA,
Lecturer
BUIGA ANUTA,
Associate Professor
MIHAILA ALIN,
Lecturer
Business Information Systems department, Faculty of Economics and Business Administration, "Babes-Bolyai" University of Cluj-Napoca, Romania
raluca.arba[at]econ.ubbcluj.ro, anuta.buiga[at]econ.ubbcluj.ro, alin.mihaila[at]econ.ubbcluj.ro
Section: M&M
Title of paper: Developing Efficient e-Learning Methods in Universities
Abstract: Virtual Learning represents an essential condition in order to improve the teaching process and offer students an interactive environment using the informational technology. In order to develop efficient E-learning methods a statistical study was conducted at Faculty of Economics and Business Administration, Babes-Bolyai University Cluj-Napoca among students in the terminal year, concerning the main competencies university curricula has to offer, their importance and the current level obtained by students during the study years. The aim of this paper is to analyze the results obtained in this study and propose efficient E-Learning methods that will improve the level of competencies. Data analysis involved a statistical analysis, including absolute and relative frequencies and cross-tab analysis in order to identify the relationship between the statistical variables.
["Babes-Bolyai" University of Cluj-Napoca, Romania | http://www.ubbcluj.ro/]
85. BUCHMANN ROBERT ANDREI,
Lecturer
MIHAILA ALIN,
Lecturer
MEZA RADU,
Assistant
Faculty of Economics and Business Administration, "Babes-Bolyai" University of Cluj-Napoca, Romania
buchmannr[at]yahoo.com
Section: M&M
Title of paper: Learning systems based on the persona lifecycle
Abstract: The paper proposes a virtual learning model and an application architecture based on persona design. Personas are the new paradigm in user-centered product design (not only software), aimed at providing socially-oriented accessibility implemented on intuitive usage patterns. Our arhitecture is built on Web 2.0 technologies and usability requirements based on the persona lifecycle, which in turn aggregates psychographic and demographic factors and dynamics. The persona lifecycle is a framework with 5 phases: family planning, conception/gestation, birth/maturation, adulthood and retirement. These phases allow a specific type of segmentation which becomes the common ground for usability and marketing. Tools such as reality maps and the evolution from users to roles and personas are also discussed.
["Babes-Bolyai" University of Cluj-Napoca, Romania | http://www.ubbcluj.ro/]
86. HOUSER RICK,
Professor, Department Head in Educational Studies in Psychology
KUNTZ AARON,
Assistant Professor
The University of Alabama, Educational Studies U.S.
rhouser[at]bamaed.ua.edu
Section: M&M
Title of paper: Collaboration in a virtual world: Using wikitrees for collaboration
Abstract: One benefit of using the Internet in learning and teaching is the opportunity to engage in collaborative learning. Such online collaborative learning provides participants with opportunities to reflect and comment/participate in a way not found in face-to-face collaborations. Participants in a study were granted building rights within a particular tract of land in a virtual world, Second Life. Segments of the buildings were submitted through a wikitree and those members of the identified community submitted a vote as to whether to retain a particular submission. Data collection to understand the process of collaboration in a virtual world was accomplished through the use of qualitative methods.
[The University of Alabama, Educational Studies U.S. | http://www.bamaed.ua.edu/cse489/index.htm]
87. ALONSO FERNANDO,
LOPEZ GENOVEVA,
FONT JOSÃ MARA,
MANRIQUE DANIEL,
Departamento de Inteligencia Artificial, Facultad de Informatica, UPM, Madrid, Spain
dmanrique[at]fi.upm.es
Section: M&M
Title of paper: Learner's Satisfaction when Applying an Instructional Model in E-Learning
Abstract: This paper presents the results regarding the satisfaction of learners attending a course under the following instructional conditions: traditional face-to-face classroom, distance learning where no instructional model was applied and distance learning applying an instructional model. The courses on which the experiments were run are related to information and communications technologies. Specifically, we present the results for a Java programming course taught to information technology specialists under the above three instructional conditions. The course was originally designed for classroom attendance. Later, with the aim of reducing student travel expenses, all the course teaching content was virtualized. The course was designed to simulate face-to-face classroom teaching via web and videoconferencing. In view of the sharp drop in learner satisfaction with this second teaching mode, we designed an instructional model to systematize the distance course design and teaching process. The results suggest that learner satisfaction in this study is slightly higher among students attending the distance course applying the instructional model than for students taking the traditional face-to-face classroom course and greater in both cases than among students that were taught the virtualized contents.
[Facultad de Informatica, UPM, Spain | http://www.fi.upm.es/]
88. HOLOTESCU CARMEN (1),
GROSSECK GABRIELA (2), PhD
(1)Timsoft Timisoara, Romania
(2)West University of Timisoara, Romania
cami[at]timsoft.ro
ggrosseck[at]socio.uvt.ro
Section: TECH
Title of paper: Building Learning Communities on Microblogging Platforms. Study case: Cirip.eu
Abstract: Microblogging is considered the Web 2.0 technology of 2009 and more and more educational actors take it into consideration. In this paper we aim to examine closely how microblogging can contribute to improving the educational process, for information and knowledge management, courses enhancement, delivering entire online courses, and collaborative projects in schools and universities. The paper will present the facilities of a few platforms such as Twitter, Edmodo, Plurk, Yammer, and Cirip.eu, focusing on the last one, specially designed for education. An important part of the paper deals with scenarios of using microblogging in education, specified through Learning Design, which can be used by other teachers in order to organize didactic activities in Web 2.0 learning environments.
[Timsoft Timisoara, Romania | http://www.timsoft.ro]
89. DINEVA S.,
NEDEVA V., PhD
Technical College of Yambol, Yambol, Bulgaria
sbdineva[at]abv.bg
vnedeva[at]tk.uni-sz.bg
Section: TECH
Title of paper: Development interactive courses of education in microbiology based on e-learning system applying in Technical College of Yambol
Abstract: The purpose of the article is to represent the results of the development interactive courses of education in Microbiology based on virtual learning environment. The virtual learning environment has been created using Moodle software platform and has been implemented in many different disciplines in Technical College of Yambol. The advantages of this way of education is the unlimited access of the training materials in convenient of the learner time, as well as the interactive method of acquiring the knowledge’s in form of test or by creation of multimedia presentations. The performance of virtual study environment allows improving the efficiency of the learning.
[Technical College of Yambol, Yambol, Bulgaria | http://tk.uni-sz.bg]


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